Sortie officielle : Le 23 février 2024
—284 cartes
• 46 nouvelles cartes
• 218 rééditions
• 20 terrains de base
—10 jetons
Liste des cartes avec textes
Apothecary White
Legendary Creature — Human Cleric
Vigilance
Whenever you attack, you create a Food token for each player being attacked.
%W, %T, Tap X untapped Foods you control: Create X 1/1 white Human creature tokens.
#1 Anna Steinbauer3/4
Senator Peacock
Legendary Creature — Human Advisor
Artifacts you control are Clues in addition to their other types and have "%2, Sacrifice this artifact: Draw a card."
Whenever you sacrifice a Clue, target creature can't be blocked this turn.
#2 Aurore Folny3/4
Mastermind Plum
Legendary Creature — Human Wizard
Whenever Mastermind Plum attacks, exile up to one target card from a graveyard. If an artifact card was exiled this way, create a Treasure token.
Whenever you cast a spell, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.
#3 Bryan Sola2/2
Headliner Scarlett
Legendary Creature — Human Warlock
Haste
When Headliner Scarlett enters, creatures target player controls can't block this turn.
At the beginning of your upkeep, exile the top card of your library face down. You may look at and play that card this turn.
#4 Heonhwa Choe3/3
Emissary Green
Legendary Creature — Human Advisor
Whenever Emissary Green attacks, starting with you, each player votes for profit or security. You create a number of Treasure tokens equal to twice the number of profit votes. Put a number of +1/+1 counters on each creature you control equal to the number of security votes.
#5 Heonhwa Choe3/3
Commander Mustard
Legendary Creature — Human Soldier
Vigilance
Other Soldiers you control have vigilance, trample, and haste.
%2%R%W: Until end of turn, Soldiers you control gain "Whenever this creature attacks, it deals 1 damage to defending player."
#6 Jake Murray5/5
Wrench *
Artifact — Clue Equipment
Equipped creature gets +1/+1 and has vigilance and "%3, %T: Tap target creature."
%2, Sacrifice Wrench: Draw a card.
Equip %2
#7 Clint Lockwood
Candlestick *
Artifact — Clue Equipment
Equipped creature gets +1/+1 and has "Whenever this creature attacks, surveil 2."
%2, Sacrifice Candlestick: Draw a card.
Equip %2
#8 Clint Lockwood
Lead Pipe *
Artifact — Clue Equipment
Equipped creature gets +2/+0.
Whenever equipped creature dies, each opponent loses 1 life.
%2, Sacrifice Lead Pipe: Draw a card.
Equip %2
#9 Clint Lockwood
Knife *
Artifact — Clue Equipment
As long as it's your turn, equipped creature gets +1/+0 and has first strike.
%2, Sacrifice Knife: Draw a card.
Equip %2
#10 Clint Lockwood
Rope *
Artifact — Clue Equipment
Equipped creature gets +1/+2, has reach, and can't be blocked by more than one creature.
%2, Sacrifice Rope: Draw a card.
Equip %3
#11 Clint Lockwood
Ballroom
Land
Ballroom enters tapped.
%T: Add %W or %B.
%4, %T: Investigate.
#12 Arthur Yuan
Billiard Room
Land
Billiard Room enters tapped.
%T: Add %B or %R.
%4, %T: Investigate.
#13 Arthur Yuan
Conservatory
Land
Conservatory enters tapped.
%T: Add %G or %W.
%4, %T: Investigate.
#14 Arthur Yuan
Dining Room
Land
Dining Room enters tapped.
%T: Add %R or %G.
%4, %T: Investigate.
#15 Arthur Yuan
Hall
Land
Hall enters tapped.
%T: Add %R or %W.
%4, %T: Investigate.
#16 Arthur Yuan
Kitchen
Land
Kitchen enters tapped.
%T: Add %G or %U.
%4, %T: Investigate.
#17 Arthur Yuan
Library
Land
Library enters tapped.
%T: Add %U or %R.
%4, %T: Investigate.
#18 Arthur Yuan
Lounge
Land
Lounge enters tapped.
%T: Add %B or %G.
%4, %T: Investigate.
#19 Arthur Yuan
Secret Passage
Land
Secret Passage enters tapped.
%T: Add %U or %B.
%4, %T: Investigate.
#20 Arthur Yuan
Study
Land
Study enters tapped.
%T: Add %W or %U.
%4, %T: Investigate.
#21 Arthur Yuan
Aegis of the Legion
Artifact — Equipment
Equipped creature gets +1/+1 and has mentor.
Whenever equipped creature mentors a creature, put a shield counter on that creature.
Equip %3
#22 Alexandre Honoré
Afterlife Insurance
Instant
Creatures you control gain afterlife 1 until end of turn. Draw a card.
#23 Elizabeth Peiró
Amzu, Swarm's Hunger
Legendary Creature — Insect Shaman
Flying, menace
Other Insects you control have menace.
Whenever one or more cards leave your graveyard, you may create a 1/1 black and green Insect creature token, then put a number of +1/+1 counters on it equal to the greatest mana value among those cards. Do this only once each turn.
#24 Slawomir Maniak3/3
Boros Strike-Captain
Creature — Minotaur Soldier
Battalion — Whenever Boros Strike-Captain and at least two other creatures attack, exile the top card of your library. During any turn you attacked with three or more creatures, you may play that card.
#25 Alexander Forssberg3/3
Carnage Interpreter
Creature — Devil Detective
When Carnage Interpreter enters, discard your hand, then investigate four times.
As long as you have one or fewer cards in hand, Carnage Interpreter gets +2/+2 and has menace.
#26 Justine Cruz3/3
Conclave Evangelist
Creature — Elephant Cleric
Myriad
Whenever Conclave Evangelist deals combat damage to a player, create a token that's a copy of Conclave Evangelist.
#27 John Tedrick4/4
Corporeal Projection
Sorcery
Target creature you control gains myriad until end of turn.
Overload %3%U%U%R%R
#28 Anna Pavleeva
Covetous Elegy
Sorcery
Each player chooses up to two creatures they control, then sacrifices the rest. Then you create a tapped Treasure token for each creature your opponents control.
#29 Deruchenko Alexander
Dimir Strandcatcher
Creature — Faerie Rogue
Flying
Whenever you attack, surveil X, where X is the number of opponents being attacked.
At the beginning of each end step, if three or more cards were put into your graveyard from anywhere other than the battlefield this turn, draw a card.
#30 Iris Compiet3/3
Ecstatic Electromancer
Creature — Goblin Wizard
Prowess
Whenever Ecstatic Electromancer enters or attacks, you may discard a card. If you do, draw a card.
#31 Caio Monteiro2/3
Frenzied Gorespawn
Creature — Horror
When Frenzied Gorespawn enters, for each opponent, goad target creature that player controls.
Whenever one or more creatures attack one of your opponents, those creatures gain menace until end of turn.
#32 Kekai Kotaki4/4
Furious Spinesplitter
Creature — Ogre Warrior
Trample
At the beginning of your end step, put a +1/+1 counter on Furious Spinesplitter for each opponent who was dealt damage this turn.
#33 Elizabeth Peiró3/3
Herald of Ilharg
Creature — Boar Beast
Trample
Whenever you cast a creature spell, put two +1/+1 counters on Herald of Ilharg. If that spell has mana value 5 or greater, Herald of Ilharg deals damage equal to the number of counters on it to each opponent.
#34 Dan Scott3/3
Incriminating Impetus
Enchantment — Aura
Enchant creature
When Incriminating Impetus enters, suspect enchanted creature.
Enchanted creature gets +2/+2 and is goaded.
#35 Tony Foti
Lavinia, Foil to Conspiracy
Legendary Creature — Human Detective
Vigilance
Whenever you cast your second spell each turn, investigate.
%T: Add %C%C. Activate only during an opponent's turn.
#36 Chris Rahn2/3
Lonis, Genetics Expert
Legendary Creature — Snake Elf Detective
Evolve
Whenever one or more +1/+1 counters are put on Lonis, investigate that many times.
Whenever you sacrifice a Clue, put a +1/+1 counter on another target creature you control.
#37 Kai Carpenter1/2
Memory Vampire
Creature — Vampire Detective
Flying
Whenever Memory Vampire deals combat damage to a player, any number of target players each mill that many cards. Then you may collect evidence 9. When you do, you may cast target nonland card from defending player's graveyard without paying its mana cost.
#38 Mila Pesic4/4
Ordruun Mentor
Creature — Minotaur Soldier
Mentor
Whenever you attack a player, target creature that's attacking that player gains first strike until end of turn.
#39 Loïc Canavaggia3/2
Portal Manipulator
Creature — Human Wizard
Flash
When Portal Manipulator enters during the declare attackers step, choose target player and any number of target attacking creatures their opponents control. Those creatures are now attacking that player.
#40 Miranda Meeks3/2
Resonance Technician
Creature — Weird Detective
Flying
When Resonance Technician enters, you may discard a card. If you do, investigate twice.
%T, Tap X untapped artifacts you control: Copy target instant or sorcery spell you control with mana value X. You may choose new targets for the copy.
#41 Piotr Dura4/4
Scuttling Sentinel
Creature — Crab Elf
Flash
Vigilance
When Scuttling Sentinel enters, put a +1/+1 counter on another target creature you control. Until end of turn, that creature becomes a blue Crab in addition to its other types and gains hexproof.
#42 Betty Jiang3/2
Sludge Titan
Creature — Zombie Giant
Trample
Whenever Sludge Titan enters or attacks, mill five cards. You may put a creature card and/or a land card from among them into your hand.
#43 Warren Mahy6/6
Stampede Surfer
Creature — Human Warrior
Haste
Whenever Stampede Surfer attacks, for each opponent, you create a 2/2 green Boar creature token that's tapped and attacking that opponent.
#44 Brian Valeza4/4
Sumala Rumblers
Creature — Wurm
Sumala Rumblers's power is equal to the number of creatures you control.
Myriad
#45 Leon Tukker*/4
Suppressor Skyguard
Creature — Human Knight
Flying
Whenever a player attacks you, if that player has another opponent who isn't being attacked, prevent all combat damage that would be dealt to you this combat.
#46 Valera Lutfullina2/4
Syndicate Heavy
Creature — Giant Rogue
Extort
At the beginning of each end step, if you gained 4 or more life this turn, investigate.
#47 Edgar Sánchez Hidalgo4/4
Tribune of Rot
Creature — Elf Shaman
Whenever Tribune of Rot attacks, mill two cards. For each creature card milled this way, create a 1/1 green Saproling creature token.
#48 Diana Cearley3/3
Undercover Butler
Creature — Human Rogue
Whenever Undercover Butler attacks the player with the most life or tied for most life, it can't be blocked this turn.
#49 Kim Sokol2/3
Unruly Krasis
Creature — Shark Octopus Lizard
Trample
Whenever Unruly Krasis attacks, you may have the base power and toughness of another target creature you control become X/X until end of turn, where X is Unruly Krasis's power.
%3%G%U: Adapt 3.
#50 Billy Christian4/4
Vernal Sovereign
Creature — Elemental Elk
Whenever Vernal Sovereign enters or attacks, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control."
#51 Aaron Miller4/4
Ajani's Pridemate
Creature — Cat Soldier
Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.
#52 Sidharth Chaturvedi2/2
Angel of Vitality
Creature — Angel
Flying
If you would gain life, you gain that much life plus 1 instead.
Angel of Vitality gets +2/+2 as long as you have 25 or more life.
#53 Johannes Voss2/2
Azorius Arrester
Creature — Human Soldier
When Azorius Arrester enters, detain target creature an opponent controls.
#54 Wayne Reynolds2/1
Azorius Justiciar
Creature — Human Wizard
When Azorius Justiciar enters, detain up to two target creatures your opponents control.
#55 Chris Rahn2/2
Conclave Tribunal
Enchantment
Convoke
When Conclave Tribunal enters, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield.
#56 Seb McKinnon
Council's Judgment
Sorcery
Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.
#57 Kev Walker
Deadly Riposte
Instant
Deadly Riposte deals 3 damage to target tapped creature and you gain 2 life.
#58 Olena Richards
Doomed Traveler
Creature — Human Soldier
When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.
#59 Lars Grant-West1/1
Enforcer Griffin
Creature — Griffin
Flying
#60 Johan Grenier3/4
Finale of Glory
Sorcery
Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.
#61 Stanton Feng
Glorifier of Dusk
Creature — Vampire Soldier
Pay 2 life: Glorifier of Dusk gains flying until end of turn.
Pay 2 life: Glorifier of Dusk gains vigilance until end of turn.
#62 Viktor Titov4/4
Gods Willing
Instant
Target creature you control gains protection from the color of your choice until end of turn.
Scry 1.
#63 Mark Winters
Law-Rune Enforcer
Creature — Human Soldier
%1, %T: Tap target creature with mana value 2 or greater.
#64 Eric Deschamps1/2
Martial Impetus
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 and is goaded.
Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.
#65 Aaron Miller
Mighty Leap
Instant
Target creature gets +2/+2 and gains flying until end of turn.
#66 rk post
Oust
Sorcery
Put target creature into its owner's library second from the top. Its controller gains 3 life.
#67 Mike Bierek
Parhelion Patrol
Creature — Human Knight
Flying, vigilance
Mentor
#68 Even Amundsen2/3
Rally to Battle
Instant
Creatures you control get +1/+3 until end of turn. Untap them.
#69 Ben Wootten
Roc Charger
Creature — Bird
Flying
Whenever Roc Charger attacks, target attacking creature without flying gains flying until end of turn.
#70 Titus Lunter1/3
Rootborn Defenses
Instant
Populate. Creatures you control gain indestructible until end of turn.
#71 Mark Zug
Seller of Songbirds
Creature — Human
When Seller of Songbirds enters, create a 1/1 white Bird creature token with flying.
#72 Christopher Moeller1/2
Sunhome Stalwart
Creature — Human Soldier
First strike
Mentor
#73 Matt Stewart2/2
Syndic of Tithes
Creature — Human Cleric
Extort
#74 Steve Prescott2/2
Syndicate Messenger
Creature — Bird
Flying
Afterlife 1
#75 Viktor Titov2/3
Tandem Tactics
Instant
Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.
#76 David Gaillet
Trusted Pegasus
Creature — Pegasus
Flying
Whenever Trusted Pegasus attacks, target attacking creature without flying gains flying until end of turn.
#77 Chris Rahn2/2
Twilight Panther
Creature — Cat Spirit
%B: Twilight Panther gains deathtouch until end of turn.
#78 Uriah Voth1/2
Urbis Protector
Creature — Human Cleric
When Urbis Protector enters, create a 4/4 white Angel creature token with flying.
#79 Steve Argyle1/1
War Screecher
Creature — Bird
Flying
%5%W, %T: Other creatures you control get +1/+1 until end of turn.
#80 Dan Scott1/3
Chemister's Insight
Instant
Draw two cards.
Jump-start
#81 Josh Hass
Cloudkin Seer
Creature — Elemental Wizard
Flying
When Cloudkin Seer enters, draw a card.
#82 Anastasia Ovchinnikova2/1
Code of Constraint
Instant
Target creature gets -4/-0 until end of turn.
Draw a card.
Addendum — If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step.
#83 Ekaterina Burmak
Consider
Instant
Surveil 1.
Draw a card.
#84 Zezhou Chen
Erratic Visionary
Creature — Human Wizard
%1%U, %T: Draw a card, then discard a card.
#85 Randy Vargas1/3
Forbidden Alchemy
Instant
Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
Flashback %6%B
#86 David Rapoza
Helium Squirter
Creature — Beast Mutant
Graft 3
%1: Target creature with a +1/+1 counter on it gains flying until end of turn.
#87 Hideaki Takamura0/0
Jeering Homunculus
Creature — Homunculus
When Jeering Homunculus enters, you may goad target creature.
#88 Steve Prescott0/4
Leapfrog
Creature — Frog
Leapfrog has flying as long as you've cast an instant or sorcery spell this turn.
#89 Aaron Miller3/1
Owl Familiar
Creature — Bird
Flying
When Owl Familiar enters, draw a card, then discard a card.
#90 Janine Johnston1/1
Passwall Adept
Creature — Human Wizard
%2%U: Target creature can't be blocked this turn.
#91 John Thacker1/3
Psychic Impetus
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and is goaded.
Whenever enchanted creature attacks, you scry 2.
#92 Lindsey Look
Rapid Hybridization
Instant
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
#93 Jack Wang
Repeal
Instant
Return target nonland permanent with mana value X to its owner's hand.
Draw a card.
#94 Dan Scott
Rescuer Sphinx
Creature — Sphinx
Flying
As Rescuer Sphinx enters, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters with a +1/+1 counter on it.
#95 Jesper Ejsing3/2
Roaming Ghostlight
Creature — Spirit
Flying
When Roaming Ghostlight enters, return up to one target non-Spirit creature to its owner's hand.
#96 Zezhou Chen3/2
Sage's Row Savant
Creature — Vedalken Wizard
When Sage's Row Savant enters, scry 2.
#97 Bastien L. Deharme2/1
Skitter Eel
Creature — Fish Crab
%2%U: Adapt 2.
#98 Mathias Kollros3/3
Slip Out the Back
Instant
Put a +1/+1 counter on target creature. It phases out.
#99 Zara Alfonso
Snow Day
Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Draw two cards, then discard a card.
#100 Forrest Imel
Stunt Double
Creature — Shapeshifter
Flash
You may have Stunt Double enter the battlefield as a copy of any creature on the battlefield.
#101 Joseph Meehan0/0
Thunder Drake
Creature — Elemental Drake
Flying
Whenever you cast your second spell each turn, put a +1/+1 counter on Thunder Drake.
#102 Yeong Hao Han2/3
Turn to Frog
Instant
Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.
#103 Warren Mahy
Watcher in the Mist
Creature — Spirit
Flying
When Watcher in the Mist enters, surveil 2.
#104 Ryan Yee3/4
Basilica Screecher
Creature — Bat
Flying
Extort
#105 Christine Choi1/2
Blade Juggler
Creature — Human Rogue
Spectacle %2%B
When Blade Juggler enters, it deals 1 damage to you and you draw a card.
#106 Dmitry Burmak3/2
Corpse Churn
Instant
Mill three cards, then you may return a creature card from your graveyard to your hand.
#107 Lars Grant-West
Daggerclaw Imp
Creature — Imp
Flying
Daggerclaw Imp can't block.
#108 Pete Venters3/1
Deadly Dispute
Instant
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token.
#109 Irina Nordsol
Deal Gone Bad
Instant
Target creature gets -3/-3 until end of turn. Target player mills three cards.
#110 Mathias Kollros
Fleshbag Marauder
Creature — Zombie Warrior
When Fleshbag Marauder enters, each player sacrifices a creature.
#111 Mark Zug3/1
Gorging Vulture
Creature — Bird
Flying
When Gorging Vulture enters, mill four cards. You gain 1 life for each creature card milled this way.
#112 Caio Monteiro2/2
Gurmag Swiftwing
Creature — Bat
Flying, first strike, haste
#113 Jeff Simpson1/2
Infest
Sorcery
All creatures get -2/-2 until end of turn.
#114 Karl Kopinski
Masked Blackguard
Creature — Human Rogue
Flash
%2%B: Masked Blackguard gets +1/+1 until end of turn.
#115 Bryan Sola2/1
Mausoleum Turnkey
Creature — Ogre Rogue
When Mausoleum Turnkey enters, return target creature card of an opponent's choice from your graveyard to your hand.
#116 Darrell Riche3/2
Orzhov Racketeers
Creature — Human Rogue
Whenever Orzhov Racketeers deals combat damage to a player, that player discards a card.
Afterlife 2
#117 David Palumbo3/2
Parasitic Impetus
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and is goaded.
Whenever enchanted creature attacks, its controller loses 2 life and you gain 2 life.
#118 Mila Pesic
Rakdos Trumpeter
Creature — Human Shaman
Menace
%3%R: Rakdos Trumpeter gets +2/+0 until end of turn.
#119 Eric Deschamps1/3
Ribbons of Night
Sorcery
Ribbons of Night deals 4 damage to target creature and you gain 4 life. If %U was spent to cast this spell, draw a card.
#120 Ron Spears
Roofstalker Wight
Creature — Zombie
%1%U: Roofstalker Wight gains flying until end of turn.
#121 Puddnhead2/1
Spawn of Mayhem
Creature — Demon
Spectacle %1%B%B
Flying, trample
At the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem.
#122 Victor Adame Minguez4/4
Syndicate Enforcer
Creature — Human Rogue
Extort
#123 Steven Belledin3/2
Tithebearer Giant
Creature — Giant Warrior
When Tithebearer Giant enters, you draw a card and you lose 1 life.
#124 Wisnu Tan4/5
Venomous Hierophant
Creature — Gorgon Cleric
Deathtouch
When Venomous Hierophant enters, mill three cards.
#125 Johannes Voss3/3
Vindictive Vampire
Creature — Vampire
Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life.
#126 Randy Gallegos2/3
Chainwhip Cyclops
Creature — Cyclops Warrior
%3%R: Target creature can't block this turn.
#127 Johann Bodin4/4
Coordinated Assault
Instant
Up to two target creatures each get +1/+0 and gain first strike until end of turn.
#128 John Severin Brassel
Cosmotronic Wave
Sorcery
Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.
#129 Titus Lunter
Dagger Caster
Creature — Lizard Rogue
When Dagger Caster enters, it deals 1 damage to each opponent and 1 damage to each creature your opponents control.
#130 Viktor Titov2/3
Deputized Protester
Creature — Human Warrior
Menace
Melee
#131 Lius Lasahido2/1
Direct Current
Sorcery
Direct Current deals 2 damage to any target.
Jump-start
#132 Dan Scott
Fire Urchin
Creature — Elemental
Trample
Whenever you cast an instant or sorcery spell, Fire Urchin gets +1/+0 until end of turn.
#133 Deruchenko Alexander1/3
Firefist Striker
Creature — Human Soldier
Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn.
#134 Tyler Jacobson2/1
Frenzied Goblin
Creature — Goblin Berserker
Whenever Frenzied Goblin attacks, you may pay %R. If you do, target creature can't block this turn.
#135 Randy Vargas1/1
Goblin Wizardry
Instant
Create two 1/1 red Goblin Wizard creature tokens with prowess.
#136 Izzy
Gravel-Hide Goblin
Creature — Goblin Shaman
%3%G: Gravel-Hide Goblin gets +2/+2 until end of turn.
#137 Jonathan Kuo2/1
Havoc Jester
Creature — Devil
Whenever you sacrifice a permanent, Havoc Jester deals 1 damage to any target.
#138 Jason A. Engle5/5
Krenko's Command *
Sorcery
Create two 1/1 red Goblin creature tokens.
#139 Lucas Graciano
Light Up the Stage
Sorcery
Spectacle %R
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
#140 Dmitry Burmak
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
#141 Christopher Moeller
Living Lightning
Creature — Elemental Shaman
When Living Lightning dies, return target instant or sorcery card from your graveyard to your hand.
#142 Caio Monteiro3/2
Ornery Goblin
Creature — Goblin Warrior
Whenever Ornery Goblin blocks or becomes blocked by a creature, Ornery Goblin deals 1 damage to that creature.
#143 Johann Bodin2/1
Pyrewild Shaman
Creature — Goblin Shaman
Bloodrush — %1%R, Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn.
Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay %3. If you do, return Pyrewild Shaman to your hand.
#144 Lucas Graciano3/1
Reduce to Ashes
Sorcery
Reduce to Ashes deals 5 damage to target creature. If that creature would die this turn, exile it instead.
#145 Jason A. Engle
Ripscale Predator
Creature — Dinosaur
Menace
#146 Volkan Baga6/5
Shiny Impetus
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and is goaded.
Whenever enchanted creature attacks, you create a Treasure token.
#147 Svetlin Velinov
Spellgorger Weird
Creature — Weird
Whenever you cast a noncreature spell, put a +1/+1 counter on Spellgorger Weird.
#148 James Paick2/2
Stormblood Berserker
Creature — Human Berserker
Bloodthirst 2
Menace
#149 Min Yum1/1
Street Spasm
Instant
Street Spasm deals X damage to target creature without flying you don't control.
Overload %X%X%R%R
#150 Raymond Swanland
Towering Thunderfist
Creature — Giant Soldier
%W: Towering Thunderfist gains vigilance until end of turn.
#151 Zoltan Boros4/4
Turret Ogre
Creature — Ogre Warrior
Reach
When Turret Ogre enters, if you control another creature with power 4 or greater, Turret Ogre deals 2 damage to each opponent.
#152 Johann Bodin4/3
Utvara Scalper
Creature — Goblin Scout
Flying
Utvara Scalper attacks each combat if able.
#153 Christopher Rush1/2
Wojek Bodyguard
Creature — Human Soldier
Mentor
Wojek Bodyguard can't attack or block alone.
#154 Tyler Walpole3/3
Affectionate Indrik
Creature — Beast
When Affectionate Indrik enters, you may have it fight target creature you don't control.
#155 Steve Prescott4/4
Band Together
Instant
Up to two target creatures you control each deal damage equal to their power to another target creature.
#156 Josh Hass
Battlefront Krushok
Creature — Beast
Battlefront Krushok can't be blocked by more than one creature.
Each creature you control with a +1/+1 counter on it can't be blocked by more than one creature.
#157 Steve Prescott3/4
Beast Whisperer
Creature — Elf Druid
Whenever you cast a creature spell, draw a card.
#158 Matt Stewart2/3
Challenger Troll
Creature — Troll
Each creature you control with power 4 or greater can't be blocked by more than one creature.
#159 Svetlin Velinov6/5
Colossal Majesty
Enchantment
At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.
#160 Randy Vargas
Duskshell Crawler
Creature — Insect
When Duskshell Crawler enters, put a +1/+1 counter on target creature.
Each creature you control with a +1/+1 counter on it has trample.
#161 Yeong Hao Han0/3
Enraged Ceratok
Creature — Rhino
Enraged Ceratok can't be blocked by creatures with power 2 or less.
#162 Lars Grant-West4/4
Fungal Rebirth
Instant
Return target permanent card from your graveyard to your hand. If a creature died this turn, create two 1/1 green Saproling creature tokens.
#163 Nicholas Gregory
Giant Adephage
Creature — Insect
Trample
Whenever Giant Adephage deals combat damage to a player, create a token that's a copy of Giant Adephage.
#164 Christine Choi7/7
Gift of Strength
Instant
Target creature gets +3/+3 and gains reach until end of turn.
#165 Lius Lasahido
Ivy Lane Denizen
Creature — Elf Warrior
Whenever another green creature enters under your control, put a +1/+1 counter on target creature.
#166 Winona Nelson2/3
Kraul Harpooner
Creature — Insect Warrior
Reach
Undergrowth — When Kraul Harpooner enters, choose up to one target creature you don't control with flying. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature.
#167 Kev Walker3/2
Kraul Warrior
Creature — Insect Warrior
%5%G: Kraul Warrior gets +3/+3 until end of turn.
#168 David Rapoza2/2
Kronch Wrangler
Creature — Human Warrior
Trample
Whenever a creature with power 4 or greater enters under your control, put a +1/+1 counter on Kronch Wrangler.
#169 Steve Prescott2/1
Nissa's Judgment
Sorcery
Support 2.
Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature.
#170 Tyler Jacobson
Overcome
Sorcery
Creatures you control get +2/+2 and gain trample until end of turn.
#171 Craig J Spearing
Predatory Impetus
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3, must be blocked if able, and is goaded.
#172 Randy Vargas
Sauroform Hybrid
Creature — Human Lizard Warrior
%4%G%G: Adapt 4.
#173 Nils Hamm2/2
Steeple Creeper
Creature — Frog Snake
%3%U: Steeple Creeper gains flying until end of turn.
#174 Svetlin Velinov4/2
Territorial Boar
Creature — Boar
Whenever a creature with power 4 or greater enters under your control, Territorial Boar gets +1/+1 and gains vigilance until end of turn.
#175 Dan Scott2/2
Thrashing Mossdog
Creature — Plant Dog
Reach
Scavenge %4%G%G
#176 Ryan Barger3/3
Transluminant
Creature — Dryad Shaman
%W, Sacrifice Transluminant: Create a 1/1 white Spirit creature token with flying at the beginning of the next end step.
#177 Greg Hildebrandt2/2
Vines of the Recluse
Instant
Target creature gets +1/+2 and gains reach until end of turn. Untap it.
#178 Dan Scott
Wildsize
Instant
Target creature gets +2/+2 and gains trample until end of turn.
Draw a card.
#179 Jim Murray
Wildwood Patrol
Creature — Centaur Scout
Trample
#180 Dan Scott4/2
Yeva's Forcemage
Creature — Elf Shaman
When Yeva's Forcemage enters, target creature gets +2/+2 until end of turn.
#181 Eric Deschamps2/2
Clan Defiance
Sorcery
Choose one or more —
• Clan Defiance deals X damage to target creature with flying.
• Clan Defiance deals X damage to target creature without flying.
• Clan Defiance deals X damage to target player or planeswalker.
#182 Daarken
Curse of Chains
Enchantment — Aura
Enchant creature
At the beginning of each upkeep, tap enchanted creature.
#183 Drew Tucker
Deadbridge Chant
Enchantment
When Deadbridge Chant enters, mill ten cards.
At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.
#184 Zoltan Boros
Depose
Instant
Tap target creature.
Draw a card.
#185 Sara Winters
Deploy
Instant
Create two 1/1 colorless Thopter artifact creature tokens with flying, then you gain 1 life for each creature you control.
Sara Winters
Dimir Guildmage
Creature — Human Wizard
(%UB can be paid with either %U or %B.)
%3%U: Target player draws a card. Activate only as a sorcery.
%3%B: Target player discards a card. Activate only as a sorcery.
#186 Adam Rex2/2
Discovery
Sorcery
Surveil 2, then draw a card.
#187 Mark Behm
Dispersal
Instant
Each opponent returns a nonland permanent they control with the highest mana value among permanents they control to its owner's hand, then discards a card.
Mark Behm
Duskmantle Seer
Creature — Vampire Wizard
Flying
At the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card's mana value, then puts it into their hand.
#188 Kev Walker4/4
Firemane Avenger
Creature — Angel
Flying
Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life.
#189 Wayne Reynolds3/3
Firespout
Sorcery
Firespout deals 3 damage to each creature without flying if %R was spent to cast this spell and 3 damage to each creature with flying if %G was spent to cast this spell. (Do both if %R%G was spent.)
#190 Jeff Miracola
Footlight Fiend
Creature — Devil
When Footlight Fiend dies, it deals 1 damage to any target.
#191 Deruchenko Alexander1/1
Fresh-Faced Recruit
Creature — Human Soldier
As long as it's your turn, Fresh-Faced Recruit has first strike.
#192 Anthony Palumbo2/1
Frostburn Weird
Creature — Weird
%UR: Frostburn Weird gets +1/-1 until end of turn.
#193 Mike Bierek1/4
Golgari Guildmage
Creature — Elf Shaman
(%BG can be paid with either %B or %G.)
%4%B, Sacrifice a creature: Return target creature card from your graveyard to your hand.
%4%G: Put a +1/+1 counter on target creature.
#194 Zoltan Boros && Gabor Szikszai2/2
Hydroid Krasis
Creature — Jellyfish Hydra Beast
When you cast this spell, you gain half X life and draw half X cards. Round down each time.
Flying, trample
Hydroid Krasis enters with X +1/+1 counters on it.
#195 Jason Felix0/0
Hypersonic Dragon
Creature — Dragon
Flying, haste
You may cast sorcery spells as though they had flash.
#196 Dan Scott4/4
Incubation
Sorcery
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
#197 Mike Bierek
Incongruity
Instant
Exile target creature. That creature's controller creates a 3/3 green Frog Lizard creature token.
Mike Bierek
Integrity
Instant
Target creature gets +2/+2 until end of turn.
#198 Ben Maier
Intervention
Instant
Intervention deals 3 damage to any target and you gain 3 life.
Ben Maier
Lavinia of the Tenth
Legendary Creature — Human Soldier
Protection from red
When Lavinia of the Tenth enters, detain each nonland permanent your opponents control with mana value 4 or less.
#199 Willian Murai4/4
Master Biomancer
Creature — Elf Wizard
Each other creature you control enters with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.
#200 Willian Murai2/4
Orzhov Guildmage
Creature — Human Wizard
(%WB can be paid with either %W or %B.)
%2%W: Target player gains 1 life.
%2%B: Each player loses 1 life.
#201 Greg Staples2/2
Pit Fight
Instant
Target creature you control fights another target creature.
#202 Matt Stewart
Pitiless Gorgon
Creature — Gorgon
Deathtouch
#203 Alex Konstad2/2
Rakdos Shred-Freak
Creature — Human Berserker
Haste
#204 Wayne Reynolds2/1
Rakdos, the Showstopper
Legendary Creature — Demon
Flying, trample
When Rakdos, the Showstopper enters, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails.
#205 Viktor Titov6/6
Scuttlegator
Creature — Crab Turtle Crocodile
Defender
%6%UG%UG: Adapt 3.
As long as Scuttlegator has a +1/+1 counter on it, it can attack as though it didn't have defender.
#206 Jehan Choo6/6
Selesnya Guildmage
Creature — Elf Wizard
(%WG can be paid with either %G or %W.)
%3%G: Create a 1/1 green Saproling creature token.
%3%W: Creatures you control get +1/+1 until end of turn.
#207 Mark Zug2/2
Seraph of the Scales
Creature — Angel
Flying
%W: Seraph of the Scales gains vigilance until end of turn.
%B: Seraph of the Scales gains deathtouch until end of turn.
Afterlife 2
#208 Magali Villeneuve4/3
Snakeform
Instant
Until end of turn, target creature loses all abilities and becomes a green Snake with base power and toughness 1/1.
Draw a card.
#209 Jim Nelson
Status
Instant
Target creature gets +1/+1 and gains deathtouch until end of turn.
#210 Ben Wootten
Statue
Instant
Destroy target artifact, creature, or enchantment.
Ben Wootten
Supreme Verdict
Sorcery
This spell can't be countered.
Destroy all creatures.
#211 Sam Burley
Thief of Sanity
Creature — Specter
Flying
Whenever Thief of Sanity deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
#212 Igor Kieryluk2/2
Trostani Discordant
Legendary Creature — Dryad
Other creatures you control get +1/+1.
When Trostani Discordant enters, create two 1/1 white Soldier creature tokens with lifelink.
At the beginning of your end step, each player gains control of all creatures they own.
#213 Chase Stone1/4
Turn to Mist
Instant
Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
#214 Greg Staples
Underrealm Lich
Creature — Zombie Elf Shaman
If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard.
Pay 4 life: Underrealm Lich gains indestructible until end of turn. Tap it.
#215 Anna Steinbauer4/3
Vernadi Shieldmate
Creature — Human Soldier
Vigilance
#216 Matt Stewart2/2
Vizkopa Vampire
Creature — Vampire
Lifelink
#217 Winona Nelson3/1
Whisper Agent
Creature — Human Rogue
Flash
When Whisper Agent enters, surveil 1.
#218 Deruchenko Alexander3/2
Azorius Signet
Artifact
%1, %T: Add %W%U.
#219 Raoul Vitale
Boros Signet
Artifact
%1, %T: Add %R%W.
#220 Greg Hildebrandt
Dimir Signet
Artifact
%1, %T: Add %U%B.
#221 Raoul Vitale
Golgari Signet
Artifact
%1, %T: Add %B%G.
#222 Raoul Vitale
Gruul Signet
Artifact
%1, %T: Add %R%G.
#223 Efrens Palacios
Izzet Signet
Artifact
%1, %T: Add %U%R.
#224 Raoul Vitale
Orzhov Signet
Artifact
%1, %T: Add %W%B.
#225 Martina Pilcerova
Rakdos Signet
Artifact
%1, %T: Add %B%R.
#226 Martina Pilcerova
Selesnya Signet
Artifact
%1, %T: Add %G%W.
#227 Raoul Vitale
Simic Signet
Artifact
%1, %T: Add %G%U.
#228 Mike Sass
Azorius Chancery
Land
Azorius Chancery enters tapped.
When Azorius Chancery enters, return a land you control to its owner's hand.
%T: Add %W%U.
#229 John Avon
Azorius Guildgate
Land — Gate
Azorius Guildgate enters tapped.
%T: Add %W or %U.
#230 Drew Baker
Boros Garrison
Land
Boros Garrison enters tapped.
When Boros Garrison enters, return a land you control to its owner's hand.
%T: Add %R%W.
#231 John Avon
Boros Guildgate
Land — Gate
Boros Guildgate enters tapped.
%T: Add %R or %W.
#232 Titus Lunter
Dimir Aqueduct
Land
Dimir Aqueduct enters tapped.
When Dimir Aqueduct enters, return a land you control to its owner's hand.
%T: Add %U%B.
#233 John Avon
Dimir Guildgate
Land — Gate
Dimir Guildgate enters tapped.
%T: Add %U or %B.
#234 Cliff Childs
Golgari Guildgate
Land — Gate
Golgari Guildgate enters tapped.
%T: Add %B or %G.
#235 Eytan Zana
Golgari Rot Farm
Land
Golgari Rot Farm enters tapped.
When Golgari Rot Farm enters, return a land you control to its owner's hand.
%T: Add %B%G.
#236 John Avon
Gruul Guildgate
Land — Gate
Gruul Guildgate enters tapped.
%T: Add %R or %G.
#237 Randy Gallegos
Gruul Turf
Land
Gruul Turf enters tapped.
When Gruul Turf enters, return a land you control to its owner's hand.
%T: Add %R%G.
#238 John Avon
Izzet Boilerworks
Land
Izzet Boilerworks enters tapped.
When Izzet Boilerworks enters, return a land you control to its owner's hand.
%T: Add %U%R.
#239 John Avon
Izzet Guildgate
Land — Gate
Izzet Guildgate enters tapped.
%T: Add %U or %R.
#240 Kirsten Zirngibl
Orzhov Basilica
Land
Orzhov Basilica enters tapped.
When Orzhov Basilica enters, return a land you control to its owner's hand.
%T: Add %W%B.
#241 John Avon
Orzhov Guildgate
Land — Gate
Orzhov Guildgate enters tapped.
%T: Add %W or %B.
#242 Cliff Childs
Rakdos Carnarium
Land
Rakdos Carnarium enters tapped.
When Rakdos Carnarium enters, return a land you control to its owner's hand.
%T: Add %B%R.
#243 John Avon
Rakdos Guildgate
Land — Gate
Rakdos Guildgate enters tapped.
%T: Add %B or %R.
#244 Eytan Zana
Selesnya Guildgate
Land — Gate
Selesnya Guildgate enters tapped.
%T: Add %G or %W.
#245 Howard Lyon
Selesnya Sanctuary
Land
Selesnya Sanctuary enters tapped.
When Selesnya Sanctuary enters, return a land you control to its owner's hand.
%T: Add %G%W.
#246 John Avon
Simic Growth Chamber
Land
Simic Growth Chamber enters tapped.
When Simic Growth Chamber enters, return a land you control to its owner's hand.
%T: Add %G%U.
#247 John Avon
Simic Guildgate
Land — Gate
Simic Guildgate enters tapped.
%T: Add %G or %U.
#248 Svetlin Velinov
Thriving Bluff
Land
Thriving Bluff enters tapped. As it enters, choose a color other than red.
%T: Add %R or one mana of the chosen color.
#249 Johannes Voss
Thriving Grove
Land
Thriving Grove enters tapped. As it enters, choose a color other than green.
%T: Add %G or one mana of the chosen color.
#250 Jenn Ravenna
Thriving Heath
Land
Thriving Heath enters tapped. As it enters, choose a color other than white.
%T: Add %W or one mana of the chosen color.
#251 Alayna Danner
Thriving Isle
Land
Thriving Isle enters tapped. As it enters, choose a color other than blue.
%T: Add %U or one mana of the chosen color.
#252 Jonas De Ro
Thriving Moor
Land
Thriving Moor enters tapped. As it enters, choose a color other than black.
%T: Add %B or one mana of the chosen color.
#253 Titus Lunter
Plains
Basic Land — Plains
#254 Alayna Danner
Plains
Basic Land — Plains
#255 Yeong Hao Han
Plains
Basic Land — Plains
#256 James Paick
Plains
Basic Land — Plains
#257 Jenn Ravenna
Island
Basic Land — Island
#258 Alayna Danner
Island
Basic Land — Island
#259 Yeong Hao Han
Island
Basic Land — Island
#260 Adam Paquette
Island
Basic Land — Island
#261 Jung Park
Swamp
Basic Land — Swamp
#262 Florian de Gesincourt
Swamp
Basic Land — Swamp
#263 Dimitar Marinski
Swamp
Basic Land — Swamp
#264 Christopher Moeller
Swamp
Basic Land — Swamp
#265 Jenn Ravenna
Mountain
Basic Land — Mountain
#266 Dimitar Marinski
Mountain
Basic Land — Mountain
#267 James Paick
Mountain
Basic Land — Mountain
#268 Svetlin Velinov
Mountain
Basic Land — Mountain
#269 Anthony S. Waters
Forest
Basic Land — Forest
#270 Alayna Danner
Forest
Basic Land — Forest
#271 Yeong Hao Han
Forest
Basic Land — Forest
#272 James Paick
Forest
Basic Land — Forest
#273 Svetlin Velinov
Blood Crypt *
Land — Swamp Mountain

As Blood Crypt enters, you may pay 2 life. If you don't, it enters tapped.
#274 Piotr Dura
Breeding Pool *
Land — Forest Island

As Breeding Pool enters, you may pay 2 life. If you don't, it enters tapped.
#275 Yeong Hao Han
Godless Shrine *
Land — Plains Swamp

As Godless Shrine enters, you may pay 2 life. If you don't, it enters tapped.
#276 Piotr Dura
Hallowed Fountain *
Land — Plains Island

As Hallowed Fountain enters, you may pay 2 life. If you don't, it enters tapped.
#277 Leon Tukker
Overgrown Tomb *
Land — Swamp Forest

As Overgrown Tomb enters, you may pay 2 life. If you don't, it enters tapped.
#278 Chris Ostrowski
Sacred Foundry *
Land — Mountain Plains

As Sacred Foundry enters, you may pay 2 life. If you don't, it enters tapped.
#279 Alexander Forssberg
Steam Vents *
Land — Island Mountain

As Steam Vents enters, you may pay 2 life. If you don't, it enters tapped.
#280 Lucas Graciano
Stomping Ground *
Land — Mountain Forest

As Stomping Ground enters, you may pay 2 life. If you don't, it enters tapped.
#281 Leon Tukker
Temple Garden *
Land — Forest Plains

As Temple Garden enters, you may pay 2 life. If you don't, it enters tapped.
#282 Lorenzo Lanfranconi
Watery Grave *
Land — Island Swamp

As Watery Grave enters, you may pay 2 life. If you don't, it enters tapped.
#283 Alexander Forssberg
Lavinia, Foil to Conspiracy
Legendary Creature — Human Detective
Vigilance
Whenever you cast your second spell each turn, investigate.
%T: Add %C%C. Activate only during an opponent's turn.
#284 Chris Rahn2/3
House Dimir
Theme Card
Mila Pesic