|
Sortie officielle : Le 8 décembre 2017 |
—268 cartes
• 212 nouvelles cartes
• 51 rééditions
• 5 terrains de base
—20 jetons
|
Adorable Kitten | |
Host Creature — Cat | |
When this creature enters the battlefield, roll a six-sided die. You gain life equal to the result. | |
#1 Andrea Radeck | 1/1 |
Aerial Toastmaster | |
Artifact Creature — Cyborg Rigger | |
Flying , Sacrifice another artifact: Aerial Toastmaster assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | |
#2 Carl Critchlow | 3/2 |
Amateur Auteur | |
Creature — Human | |
Sacrifice Amateur Auteur: Destroy target enchantment. | |
#3 McLean Kendree | 2/2 |
Amateur Auteur * | |
Creature — Human | |
Sacrifice Amateur Auteur: Destroy target enchantment. | |
McLean Kendree | 2/2 |
Amateur Auteur * | |
Creature — Human | |
Sacrifice Amateur Auteur: Destroy target enchantment. | |
McLean Kendree | 2/2 |
Amateur Auteur * | |
Creature — Human | |
Sacrifice Amateur Auteur: Destroy target enchantment. | |
McLean Kendree | 2/2 |
By Gnome Means | |
Enchantment | |
, Remove a counter from a permanent you control: Create a 1/1 colorless Gnome artifact creature token. , Sacrifice an artifact: Choose any kind of counter a printed card refers to, then put one of that counter on target permanent. | |
#4 Sean Murray |
Chivalrous Chevalier | |
Artifact Creature — Cyborg Knight | |
Flying When Chivalrous Chevalier enters the battlefield, return a creature you control to its owner's hand unless you compliment an opponent. | |
#5 Dmitry Burmak | 3/3 |
Do-It-Yourself Seraph | |
Artifact Creature — Cyborg Angel | |
Flying Whenever Do-It-Yourself Seraph attacks, you may search your library for an artifact card, exile it, then shuffle your library. Do-It-Yourself Seraph has the text box of each card exiled with Do-It-Yourself Seraph in addition to its own. | |
#6 David Sladek | 4/4 |
Gimme Five | |
Instant | |
You gain 1 life for each person who high-fives you in the next thirty seconds. Each player in a silver-bordered game who high-fives you gains 1 life. (Offer high-fives. Don't hit people.) | |
#7 Jesper Ejsing |
GO TO JAIL | |
Enchantment | |
When GO TO JAIL enters the battlefield, exile target creature an opponent controls until GO TO JAIL leaves the battlefield. At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they rolls double, sacrifice GO TO JAIL. | |
#8 Marco Teixeira |
Half-Kitten, Half- | |
Creature — Cat | |
Whenever you're dealt damage, Augment | |
#9 Andrea Radeck | +1/+2 |
Jackknight | |
Artifact Creature — Cyborg Knight | |
Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn. | |
#11 Ben Wootten | 1/1 |
Knight of the Kitchen Sink | |
Artifact Creature — Cyborg Knight | |
VERSION A First strike, protection from black borders VERSION B First strike, protection from even collector numbers VERSION C First strike, protection from loose lips VERSION D First strike, protection from odd collector numbers VERSION E First strike, protection from two-word names VERSION F First strike, protection from watermarks | |
#12 Mark A. Nelson | 2/2 |
Knight of the Kitchen Sink | |
Artifact Creature — Cyborg Knight | |
VERSION A First strike, protection from black borders VERSION B First strike, protection from even collector numbers VERSION C First strike, protection from loose lips VERSION D First strike, protection from odd collector numbers VERSION E First strike, protection from two-word names VERSION F First strike, protection from watermarks | |
Mark A. Nelson | 2/2 |
Knight of the Kitchen Sink | |
Artifact Creature — Cyborg Knight | |
VERSION A First strike, protection from black borders VERSION B First strike, protection from even collector numbers VERSION C First strike, protection from loose lips VERSION D First strike, protection from odd collector numbers VERSION E First strike, protection from two-word names VERSION F First strike, protection from watermarks | |
Mark A. Nelson | 2/2 |
Knight of the Kitchen Sink | |
Artifact Creature — Cyborg Knight | |
VERSION A First strike, protection from black borders VERSION B First strike, protection from even collector numbers VERSION C First strike, protection from loose lips VERSION D First strike, protection from odd collector numbers VERSION E First strike, protection from two-word names VERSION F First strike, protection from watermarks | |
Mark A. Nelson | 2/2 |
Knight of the Kitchen Sink | |
Artifact Creature — Cyborg Knight | |
VERSION A First strike, protection from black borders VERSION B First strike, protection from even collector numbers VERSION C First strike, protection from loose lips VERSION D First strike, protection from odd collector numbers VERSION E First strike, protection from two-word names VERSION F First strike, protection from watermarks | |
Mark A. Nelson | 2/2 |
Knight of the Kitchen Sink | |
Artifact Creature — Cyborg Knight | |
VERSION A First strike, protection from black borders VERSION B First strike, protection from even collector numbers VERSION C First strike, protection from loose lips VERSION D First strike, protection from odd collector numbers VERSION E First strike, protection from two-word names VERSION F First strike, protection from watermarks | |
Mark A. Nelson | 2/2 |
Knight of the Widget | |
Artifact Creature — Cyborg Knight | |
Vigilance Knight of the Widget's power and toughness are each equal to the number of Order of the Widget watermarks among permanents you control. | |
#13 Emrah Elmasli | */* |
Midlife Upgrade | |
Sorcery | |
As an additional cost to cast Midlife Upgrade, sacrifice X Contraptions. Assemble X plus one Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) | |
#14 Hector Ortiz |
Oddly Uneven | |
Sorcery | |
Choose one — • Destroy each creature with an odd number of words in its name. (Hyphenated words are one word.) • Destroy each creature with an even number of words in its name. | |
#15 Ben Wootten |
Old Guard | |
Artifact Creature — Cyborg Soldier | |
, : Tap target creature without reminder text. (Reminder text is still any italicized text in parentheses that explain rules you already know.) | |
#16 David Sladek | 2/1 |
Ordinary Pony | |
Host Creature — Horse | |
When this creature enters the battlefield, you may exile target non-Horse creature you control that wasn't put onto the battlefield with this ability this turn, then return it to the battlefield under its owner's control. | |
#17 Andrea Radeck | 2/3 |
Riveting Rigger | |
Artifact Creature — Cyborg Rigger | |
When Riveting Rigger enters the battlefield, you may sacrifice another artifact. If you do, put two +1/+1 counters on Riveting Rigger and it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | |
#19 Mark A. Nelson | 2/2 |
Rules Lawyer | |
Artifact Creature — Cyborg Advisor | |
State-based actions don't apply to you or other permanents you control. (You don't lose the game due to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into the graveyard if you control two with the same name. Counters aren't removed from your permanents due to rules. Permanents you control attached or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.) | |
#20 Sean Murray | 1/1 |
Sacrifice Play | |
Instant | |
A person outside the game chooses an attacking or blocking creature target opponent controls. That player sacrifices that creature. | |
#21 Matt Gaser |
Shaggy Camel | |
Host Creature — Camel | |
When this creature enters the battlefield, creatures you control get +1/+1 until end of turn. | |
#22 Käri Christensen | 3/3 |
Side Quest | |
Sorcery | |
Target player in a silver-bordered game you can see from your seat gains control of target creature you control until your next turn. At the beginning of your next upkeep, put two +1/+1 counters on that creature. (A creature is on the battlefield of only the game its controller is playing.) | |
#23 Alex Konstad |
Success! | |
Instant | |
Target creature gets +2/+2 until end of turn. If it's a host or has augment, it gains lifelink until end of turn. | |
#24 Andrea Radeck |
Teacher's Pet | |
Creature — Cat Bird Scientist | |
, Sacrifice Teacher's Pet: Search your library for a card with augment, combine it with target host you control, then shuffle your library. | |
#25 Mark Behm | 2/1 |
Animate Library | |
Enchantment — Aura | |
Enchant your library Enchanted library is an artifact creature on the battlefield with power and toughness each equal to the number of cards in it. It's still a library. If enchanted library would leave the battlefield, exile Animate Library instead. | |
#26 Raymond Swanland |
Blurry Beeble | |
Artifact Creature — Cyborg Beeble | |
Blurry (This creature can be blocked only if defending player was wearing glasses as it was cast.) Whenever Blurry Beeble deals combat damage to a player, you may draw a card. If you do, discard a card. | |
#27 Jeff Miracola | 1/1 |
Chipper Chopper | |
Artifact Creature — Cyborg Rigger | |
Flying When Chipper Chopper enters the battlefield, you may sacrifice another artifact. If you do, put two +1/+1 counters on Chipper Chopper and it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | |
#28 Dmitry Burmak | 1/1 |
Clocknapper | |
Creature — Human Spy | |
When Clocknapper enters the battlefield, choose beginning phase, precombat main phase, combat phase, postcombat main phase, or ending phase. Steal that phase from target player during their next turn. (That phase occurs as though it's your turn instead.) | |
#29 Marco Teixeira | 2/2 |
Crafty Octopus | |
Host Creature — Octopus Rigger | |
When this creature enters the battlefield, this creature assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | |
#30 Mark Behm | 1/3 |
Crow Storm | |
Sorcery | |
Create a 1/2 blue Bird creature token with flying named Storm Crow. Storm | |
#31 YW Tang |
Defective Detective | |
Creature — Human Spy | |
Defective Detective can't be blocked. When Defective Detective enters the battlefield, a person outside the game looks at target opponent's hand and chooses a card from it. That player reveals that card. | |
#32 Matt Dixon | 2/1 |
Five-Finger Discount | |
Sorcery | |
Put target nonland permanent into your hand. You may spend mana as though it were mana of any color the next time you cast that card. | |
#33 Milivoj Ceran |
Graveyard Busybody | |
Creature — Human Spy | |
All graveyards are also your graveyards. Graveyard Busybody's power and toughness are each equal to the number of cards with flavor text in your graveyards. | |
#34 Bram Sels | */* |
Half-Shark, Half- | |
Creature — Shark | |
At the beginning of your upkeep, Augment | |
#35 Brynn Metheney | +3/+3 |
Incite Insight | |
Sorcery | |
Assemble X Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) | |
#36 David Sladek |
Kindly Cognician | |
Artifact Creature — Cyborg Artificer | |
Spells you cast that refer to artifacts or Contraptions in their rules text cost less to cast. | |
#37 Mark Behm | 1/3 |
Magic Word | |
Enchantment — Aura | |
Enchant creature As Magic Word enters the battlefield, choose a word. Whisper the chosen word: Tap enchanted creature. | |
#38 Carl Frank |
More or Less | |
Instant | |
Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn. | |
#40 Chris Seaman |
Novellamental | |
Creature — Elemental | |
Flying Novellamental can block only creatures with flying. | |
#41 Tom Babbey | 2/1 |
Novellamental | |
Creature — Elemental | |
Flying Novellamental can block only creatures with flying. | |
Tom Babbey | 2/1 |
Novellamental | |
Creature — Elemental | |
Flying Novellamental can block only creatures with flying. | |
Tom Babbey | 2/1 |
Novellamental | |
Creature — Elemental | |
Flying Novellamental can block only creatures with flying. | |
Tom Babbey | 2/1 |
Numbing Jellyfish | |
Host Creature — Jellyfish | |
When this creature enters the battlefield, roll a six-sided die. Target player puts the top X cards of their library into their graveyard, where X is the result. | |
#42 Matt Dixon | 2/3 |
S.N.E.A.K. Dispatcher | |
Creature — Human Spy | |
, : Look at the top card of target player's library. If it has an Agents of S.N.E.A.K. watermark, you may reveal it and put it into your hand. Otherwise, put it on the top or bottom of its owner's library. | |
#43 John Thacker | 2/1 |
Socketed Sprocketer | |
Artifact Creature — Cyborg Knight | |
: Uninstall all results from Socketed Sprocketer, then roll a six-sided die. Install the result on Socketed Sprocketer. (Put the die on the card.) You may uninstall a result from Socketed Sprocketer to use it for a die you rolled. Uninstall a 6 from Socketed Sprocketer: Draw a card. | |
#44 David Sladek | 1/1 |
Spell Suck | |
Instant | |
Counter target spell, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | |
#45 Michael Phillippi |
Spy Eye | |
Creature — Eye Spy | |
Flying Whenever Spy Eye deals combat damage to a player, you may draw a card from that player's library. | |
#46 Ben Wootten | 1/3 |
Suspicious Nanny | |
Creature — Human Spy Rigger | |
Whenever Suspicious Nanny deals combat damage to a player, it reassembles target Contraption that player controls. (Gain control of it and move it onto one of your sprockets.) | |
#47 Chris Seaman | 3/4 |
Time Out | |
Instant | |
Roll a six-sided die. Put target nonland permanent into its owner's library just beneath the top X cards of that library, where X is the result. | |
#48 Dave Allsop |
Very Cryptic Command | |
Instant | |
VERSION A Choose two — • Swith target creature's power and toughness until end of turn. • Target creature can't be blocked this turn. • Draw a card. If that card's art is by Wayne England, you may reveal it and draw another card. • Assemble a Contraption. VERSION B Choose two — • Untap two target permanents. • Tap each permanent target player controls with exactly one word in its name. • Discard all the cards in your hand, then draw that many cards. • Return target instant or sorcery card from your graveyard to your hand. VERSION C Choose two — • Draw a card from an opponent's library. • Copy target instant or sorcery spell. You may choose new targets for the copy. • Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1. • Create a 1/1 colorless Gnome artifact creature token. VERSION D Choose two — • Return target permanent to its controller's hand. • Draw two cards, then discard a card. • Change the target of target spell with a single target. • Turn over target nontoken creature. VERSION E Choose two — • Counter target black-bordered spell. • Return target creature to its owner's hand. • Untap each permanent you control with a watermark. • Roll two six-sided dice. Target player puts the top X cards of their library into their graveyard, where X is the total of those results. VERSION F Choose two — • Scry 3. • Create a 2/2 black Rogue creature token with menace. • Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn. • Return all artifacts target players controls to their owner's hand. | |
#49 Zoltan Boros |
Very Cryptic Command | |
Instant | |
VERSION A Choose two — • Swith target creature's power and toughness until end of turn. • Target creature can't be blocked this turn. • Draw a card. If that card's art is by Wayne England, you may reveal it and draw another card. • Assemble a Contraption. VERSION B Choose two — • Untap two target permanents. • Tap each permanent target player controls with exactly one word in its name. • Discard all the cards in your hand, then draw that many cards. • Return target instant or sorcery card from your graveyard to your hand. VERSION C Choose two — • Draw a card from an opponent's library. • Copy target instant or sorcery spell. You may choose new targets for the copy. • Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1. • Create a 1/1 colorless Gnome artifact creature token. VERSION D Choose two — • Return target permanent to its controller's hand. • Draw two cards, then discard a card. • Change the target of target spell with a single target. • Turn over target nontoken creature. VERSION E Choose two — • Counter target black-bordered spell. • Return target creature to its owner's hand. • Untap each permanent you control with a watermark. • Roll two six-sided dice. Target player puts the top X cards of their library into their graveyard, where X is the total of those results. VERSION F Choose two — • Scry 3. • Create a 2/2 black Rogue creature token with menace. • Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn. • Return all artifacts target players controls to their owner's hand. | |
Zoltan Boros |
Very Cryptic Command | |
Instant | |
VERSION A Choose two — • Swith target creature's power and toughness until end of turn. • Target creature can't be blocked this turn. • Draw a card. If that card's art is by Wayne England, you may reveal it and draw another card. • Assemble a Contraption. VERSION B Choose two — • Untap two target permanents. • Tap each permanent target player controls with exactly one word in its name. • Discard all the cards in your hand, then draw that many cards. • Return target instant or sorcery card from your graveyard to your hand. VERSION C Choose two — • Draw a card from an opponent's library. • Copy target instant or sorcery spell. You may choose new targets for the copy. • Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1. • Create a 1/1 colorless Gnome artifact creature token. VERSION D Choose two — • Return target permanent to its controller's hand. • Draw two cards, then discard a card. • Change the target of target spell with a single target. • Turn over target nontoken creature. VERSION E Choose two — • Counter target black-bordered spell. • Return target creature to its owner's hand. • Untap each permanent you control with a watermark. • Roll two six-sided dice. Target player puts the top X cards of their library into their graveyard, where X is the total of those results. VERSION F Choose two — • Scry 3. • Create a 2/2 black Rogue creature token with menace. • Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn. • Return all artifacts target players controls to their owner's hand. | |
Zoltan Boros |
Very Cryptic Command | |
Instant | |
VERSION A Choose two — • Swith target creature's power and toughness until end of turn. • Target creature can't be blocked this turn. • Draw a card. If that card's art is by Wayne England, you may reveal it and draw another card. • Assemble a Contraption. VERSION B Choose two — • Untap two target permanents. • Tap each permanent target player controls with exactly one word in its name. • Discard all the cards in your hand, then draw that many cards. • Return target instant or sorcery card from your graveyard to your hand. VERSION C Choose two — • Draw a card from an opponent's library. • Copy target instant or sorcery spell. You may choose new targets for the copy. • Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1. • Create a 1/1 colorless Gnome artifact creature token. VERSION D Choose two — • Return target permanent to its controller's hand. • Draw two cards, then discard a card. • Change the target of target spell with a single target. • Turn over target nontoken creature. VERSION E Choose two — • Counter target black-bordered spell. • Return target creature to its owner's hand. • Untap each permanent you control with a watermark. • Roll two six-sided dice. Target player puts the top X cards of their library into their graveyard, where X is the total of those results. VERSION F Choose two — • Scry 3. • Create a 2/2 black Rogue creature token with menace. • Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn. • Return all artifacts target players controls to their owner's hand. | |
Zoltan Boros |
Very Cryptic Command * | |
Instant | |
VERSION A Choose two — • Swith target creature's power and toughness until end of turn. • Target creature can't be blocked this turn. • Draw a card. If that card's art is by Wayne England, you may reveal it and draw another card. • Assemble a Contraption. VERSION B Choose two — • Untap two target permanents. • Tap each permanent target player controls with exactly one word in its name. • Discard all the cards in your hand, then draw that many cards. • Return target instant or sorcery card from your graveyard to your hand. VERSION C Choose two — • Draw a card from an opponent's library. • Copy target instant or sorcery spell. You may choose new targets for the copy. • Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1. • Create a 1/1 colorless Gnome artifact creature token. VERSION D Choose two — • Return target permanent to its controller's hand. • Draw two cards, then discard a card. • Change the target of target spell with a single target. • Turn over target nontoken creature. VERSION E Choose two — • Counter target black-bordered spell. • Return target creature to its owner's hand. • Untap each permanent you control with a watermark. • Roll two six-sided dice. Target player puts the top X cards of their library into their graveyard, where X is the total of those results. VERSION F Choose two — • Scry 3. • Create a 2/2 black Rogue creature token with menace. • Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn. • Return all artifacts target players controls to their owner's hand. | |
Wayne England |
Very Cryptic Command | |
Instant | |
VERSION A Choose two — • Swith target creature's power and toughness until end of turn. • Target creature can't be blocked this turn. • Draw a card. If that card's art is by Wayne England, you may reveal it and draw another card. • Assemble a Contraption. VERSION B Choose two — • Untap two target permanents. • Tap each permanent target player controls with exactly one word in its name. • Discard all the cards in your hand, then draw that many cards. • Return target instant or sorcery card from your graveyard to your hand. VERSION C Choose two — • Draw a card from an opponent's library. • Copy target instant or sorcery spell. You may choose new targets for the copy. • Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1. • Create a 1/1 colorless Gnome artifact creature token. VERSION D Choose two — • Return target permanent to its controller's hand. • Draw two cards, then discard a card. • Change the target of target spell with a single target. • Turn over target nontoken creature. VERSION E Choose two — • Counter target black-bordered spell. • Return target creature to its owner's hand. • Untap each permanent you control with a watermark. • Roll two six-sided dice. Target player puts the top X cards of their library into their graveyard, where X is the total of those results. VERSION F Choose two — • Scry 3. • Create a 2/2 black Rogue creature token with menace. • Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn. • Return all artifacts target players controls to their owner's hand. | |
Zoltan Boros |
Wall of Fortune | |
Artifact Creature — Wall | |
Defender You may tap an untapped Wall you control to have any player reroll a die that player rolled. | |
#50 Tom Babbey | 0/4 |
Big Boa Constrictor | |
Host Creature — Snake | |
When this creature enters the battlefield, roll a six-sided die. Target opponent loses life equal to the result. | |
#51 Käri Christensen | 1/2 |
capital offense | |
instant | |
target creature gets -x/-x until end of turn, where x is the number of times a capital letter appears in its rules text. (ignore reminder text and flavor text.) | |
#52 Matt Dixon |
Dirty Rat | |
Host Creature — Rat | |
When this creature enters the battlefield, target opponent discards a card. | |
#53 Käri Christensen | 1/1 |
Extremely Slow Zombie | |
Creature — Zombie | |
Last strike (This creature deals combat damage after creatures without last strike.) | |
#54 Emrah Elmasli | 3/3 |
Extremely Slow Zombie * | |
Creature — Zombie | |
Last strike (This creature deals combat damage after creatures without last strike.) | |
Emrah Elmasli | 3/3 |
Extremely Slow Zombie * | |
Creature — Zombie | |
Last strike (This creature deals combat damage after creatures without last strike.) | |
Emrah Elmasli | 3/3 |
Extremely Slow Zombie * | |
Creature — Zombie | |
Last strike (This creature deals combat damage after creatures without last strike.) | |
Emrah Elmasli | 3/3 |
Finders, Keepers | |
Sorcery | |
Destroy target creature, then assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | |
#55 Mark Behm |
Hangman | |
Creature — Human Villain | |
As Hangman enters the battlefield, secretly note a word with six to eight letters. : Target player who doesn't control Hangman guesses the noted word or an unguessed letter in that word. If they guess wrong, put a +1/+1 counter on Hangman. Any player may activate this ability. When a player guesses the noted word or all of its letters, sacrifice Hangman. | |
#56 Alex Konstad | 1/1 |
Hazmat Suit (Used) | |
Enchantment — Aura | |
Enchant creature Enchanted creature gets +2/+1 and has menace. Whenever a player's skin or fingernail touches enchanted creature, that player loses 2 life. | |
#57 Michael Phillippi |
Hoisted Hireling | |
Creature — Zombie | |
Hoisted Hireling has flying as long as it's being held above the battlefield. | |
#58 Alex Konstad | 2/1 |
Inhumaniac | |
Creature — Brainiac | |
At the beginning of your upkeep, roll a six-sided die. On a 3 or 4, put a +1/+1 counter on Inhumaniac. On a 5 or higher, put two +1/+1 counters on it. On a 1, remove all +1/+1 counters from Inhumaniac. | |
#59 Matt Dixon | 1/1 |
Masterful Ninja | |
Creature — Troll Ninja | |
Haste Reveal Masterful Ninja from your hand: Masterful Ninja is on the battlefield and in your hand until end of turn. : Masterful Ninja gets +1/+1 until end of turn. | |
#60 Matt Gaser | 1/1 |
Ninja | |
Creature — Ninja | |
You may activate Ninja's augment ability any time you could cast an instant. Whenever this creature deals combat damage to a player, Augment | |
#61 David Sladek | +1/+0 |
Old-Fashioned Vampire | |
Creature — Vampyre | |
Flying Old-Fashioned Vampire gets +2/+2 and has deathtouch as long as it's dark outdoors. | |
#62 Simon Dominic | 3/3 |
Over My Dead Bodies | |
Enchantment | |
Creature cards in graveyards can attack and block as though they were on the battlefield, can block or be blocked only by creature cards in graveyards, are Zombies in addition to their other types, and have undeathtouch. (If they would deal damage to a creature card, exile that creature card instead.) Creature cards in your graveyard have haste. | |
#63 Even Amundsen |
Overt Operative | |
Creature — Human Ninja Rigger | |
Menace Whenever Overt Operative deals combat damage to a player, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | |
#64 Bram Sels | 2/3 |
"Rumors of My Death . . ." | |
Enchantment | |
, Exile a permanent you control with a League of Dastardly Doom watermark: Return a permanent card with a League of Dastardly Doom watermark from your graveyard to the battlefield. | |
#65 Alex Konstad |
Skull Saucer | |
Creature — Zombie Head | |
Flying When Skull Saucer enters the battlefield, destroy target creature and put your head on the table. Sacrifice Skull Saucer when your head stops touching the table. | |
#66 Mike Burns | 4/1 |
Sly Spy | |
Creature — Human Spy | |
VERSION A Whenever Sly Spy deals combat damage to a player, that player reveals their hand. You choose a card from it with the longest name. That player discards that card. VERSION B Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing left in its art. (Creatures without faces don't face anywhere.) VERSION C Whenever Sly Spy deals combat damage to a player, that player loses a finger until Sly Spy leaves the battlefield. (The finger is chosen by its owner and can't roll dice or touch cards.) VERSION D Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing right in its art. (Creatures without faces don't face anywhere.) VERSION E Whenever Sly Spy deals combat damage to a player, that player reveals the top card of their library. Put that card into your hand and you lose life equal to its converted mana cost. VERSION F Whenever Sly Spy deals combat damage to a player, roll a six-sided die. That player loses life equal to the result. | |
#67 Michael Phillippi | 2/2 |
Sly Spy | |
Creature — Human Spy | |
VERSION A Whenever Sly Spy deals combat damage to a player, that player reveals their hand. You choose a card from it with the longest name. That player discards that card. VERSION B Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing left in its art. (Creatures without faces don't face anywhere.) VERSION C Whenever Sly Spy deals combat damage to a player, that player loses a finger until Sly Spy leaves the battlefield. (The finger is chosen by its owner and can't roll dice or touch cards.) VERSION D Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing right in its art. (Creatures without faces don't face anywhere.) VERSION E Whenever Sly Spy deals combat damage to a player, that player reveals the top card of their library. Put that card into your hand and you lose life equal to its converted mana cost. VERSION F Whenever Sly Spy deals combat damage to a player, roll a six-sided die. That player loses life equal to the result. | |
Michael Phillippi | 2/2 |
Sly Spy | |
Creature — Human Spy | |
VERSION A Whenever Sly Spy deals combat damage to a player, that player reveals their hand. You choose a card from it with the longest name. That player discards that card. VERSION B Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing left in its art. (Creatures without faces don't face anywhere.) VERSION C Whenever Sly Spy deals combat damage to a player, that player loses a finger until Sly Spy leaves the battlefield. (The finger is chosen by its owner and can't roll dice or touch cards.) VERSION D Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing right in its art. (Creatures without faces don't face anywhere.) VERSION E Whenever Sly Spy deals combat damage to a player, that player reveals the top card of their library. Put that card into your hand and you lose life equal to its converted mana cost. VERSION F Whenever Sly Spy deals combat damage to a player, roll a six-sided die. That player loses life equal to the result. | |
Michael Phillippi | 2/2 |
Sly Spy | |
Creature — Human Spy | |
VERSION A Whenever Sly Spy deals combat damage to a player, that player reveals their hand. You choose a card from it with the longest name. That player discards that card. VERSION B Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing left in its art. (Creatures without faces don't face anywhere.) VERSION C Whenever Sly Spy deals combat damage to a player, that player loses a finger until Sly Spy leaves the battlefield. (The finger is chosen by its owner and can't roll dice or touch cards.) VERSION D Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing right in its art. (Creatures without faces don't face anywhere.) VERSION E Whenever Sly Spy deals combat damage to a player, that player reveals the top card of their library. Put that card into your hand and you lose life equal to its converted mana cost. VERSION F Whenever Sly Spy deals combat damage to a player, roll a six-sided die. That player loses life equal to the result. | |
Michael Phillippi | 2/2 |
Sly Spy | |
Creature — Human Spy | |
VERSION A Whenever Sly Spy deals combat damage to a player, that player reveals their hand. You choose a card from it with the longest name. That player discards that card. VERSION B Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing left in its art. (Creatures without faces don't face anywhere.) VERSION C Whenever Sly Spy deals combat damage to a player, that player loses a finger until Sly Spy leaves the battlefield. (The finger is chosen by its owner and can't roll dice or touch cards.) VERSION D Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing right in its art. (Creatures without faces don't face anywhere.) VERSION E Whenever Sly Spy deals combat damage to a player, that player reveals the top card of their library. Put that card into your hand and you lose life equal to its converted mana cost. VERSION F Whenever Sly Spy deals combat damage to a player, roll a six-sided die. That player loses life equal to the result. | |
Michael Phillippi | 2/2 |
Sly Spy | |
Creature — Human Spy | |
VERSION A Whenever Sly Spy deals combat damage to a player, that player reveals their hand. You choose a card from it with the longest name. That player discards that card. VERSION B Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing left in its art. (Creatures without faces don't face anywhere.) VERSION C Whenever Sly Spy deals combat damage to a player, that player loses a finger until Sly Spy leaves the battlefield. (The finger is chosen by its owner and can't roll dice or touch cards.) VERSION D Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing right in its art. (Creatures without faces don't face anywhere.) VERSION E Whenever Sly Spy deals combat damage to a player, that player reveals the top card of their library. Put that card into your hand and you lose life equal to its converted mana cost. VERSION F Whenever Sly Spy deals combat damage to a player, roll a six-sided die. That player loses life equal to the result. | |
Michael Phillippi | 2/2 |
Snickering Squirrel | |
Creature — Squirrel Advisor | |
You may tap Snickering Squirrel to increase the result of a die any player rolled by 1. | |
#68 Michael Phillippi | 1/1 |
Spike, Tournament Grinder | |
Legendary Creature — Human Gamer | |
( can be paid with either or 2 life.) : Choose a card you own from outside the game that has been banned or restricted in a Constructed format, reveal that card, and put it into your hand. | |
#69 Zoltan Boros | 1/1 |
Squirrel-Powered Scheme | |
Enchantment | |
Increase the result of each die you roll by 2. | |
#70 Even Amundsen |
Steady-Handed Mook | |
Creature — Human Rigger | |
Deathtouch When Steady-Handed Mook enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | |
#71 Carl Frank | 1/1 |
Stinging Scorpion | |
Host Creature — Scorpion | |
When this creature enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. | |
#72 YW Tang | 3/2 |
Subcontract | |
Sorcery | |
A person outside the game looks at target opponent's hand and chooses a nonland card from it. That player discards that card. | |
#73 Hector Ortiz |
Summon the Pack | |
Sorcery | |
Open a sealed Magic booster pack, reveal the cards, and put all creature cards revealed this way onto the battlefield under your control. They're Zombies in addition to their other types. (Remove those cards from your deck before starting a new game.) | |
#74 Matt Cavotta |
Zombified | |
Creature — Zombie | |
: Combine Zombified from your graveyard with target host. , Exile a creature card from your graveyard: Augment | |
#75 Kev Walker | +2/+2 |
The Big Idea | |
Legendary Creature — Brainiac Villain | |
, : Roll a six-sided die. Create a number of 1/1 red Brainiac creature tokens equal to the result. Tap three untapped Brainiacs you control: The next time you would roll a six-sided die, instead roll two six-sided dice and use the total of those results. | |
#76 Bram Sels | 4/4 |
Box of Free-Range Goblins | |
Sorcery | |
Roll a six-sided die. Create a number of 1/1 red Goblin creature tokens equal to the result. | |
#77 Chris Seaman |
Bumbling Pangolin | |
Host Creature — Pangolin Beast | |
When this creature enters the battlefield, you may destroy target artifact. | |
#78 YW Tang | 2/2 |
Common Iguana | |
Host Creature — Lizard | |
When this creature enters the battlefield, you may discard a card. If you do, draw a card. | |
#79 Brynn Metheney | 1/3 |
The Countdown Is at One | |
Sorcery | |
Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead. | |
#80 Jesper Ejsing |
Feisty Stegosaurus | |
Host Creature — Dinosaur | |
When this creature enters the battlefield, roll a six-sided die. This creature deals damage equal to the result to target creature an opponent controls. | |
#81 Käri Christensen | 2/1 |
Garbage Elemental | |
Creature — Elemental Rigger | |
VERSION A (2/4) Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.) Garbage Elemental can't be blocked by wordy creatures. (A creature is wordy if it has four or more lines of rules text.) VERSION B (3/1) When Garbage Elemental enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) Undying VERSION C (3/2) Battle cry When Garbage Elemental enters the battlefield, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results. VERSION D (3/3) Cascade When Garbage Elemental enters the battlefield, roll a six-sided die. Garbage Elemental deals damage equal to the result to target opponent. VERSION E (4/3) Unleash Each creature you control with any kind of counter on it has art menace. (They can't be blocked except by creatures with two or more visible figures in their art.) VERSION F (6/5) Last strike (This creature deals combat damage after creatures without last strike.) Battalion — Whenever Garbage Elemental and at least two other creatures attack, target creature can't block this turn. | |
#82 Hector Ortiz | 2/4 |
Garbage Elemental | |
Creature — Elemental Rigger | |
VERSION A (2/4) Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.) Garbage Elemental can't be blocked by wordy creatures. (A creature is wordy if it has four or more lines of rules text.) VERSION B (3/1) When Garbage Elemental enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) Undying VERSION C (3/2) Battle cry When Garbage Elemental enters the battlefield, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results. VERSION D (3/3) Cascade When Garbage Elemental enters the battlefield, roll a six-sided die. Garbage Elemental deals damage equal to the result to target opponent. VERSION E (4/3) Unleash Each creature you control with any kind of counter on it has art menace. (They can't be blocked except by creatures with two or more visible figures in their art.) VERSION F (6/5) Last strike (This creature deals combat damage after creatures without last strike.) Battalion — Whenever Garbage Elemental and at least two other creatures attack, target creature can't block this turn. | |
Hector Ortiz | 2/4 |
Garbage Elemental | |
Creature — Elemental Rigger | |
VERSION A (2/4) Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.) Garbage Elemental can't be blocked by wordy creatures. (A creature is wordy if it has four or more lines of rules text.) VERSION B (3/1) When Garbage Elemental enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) Undying VERSION C (3/2) Battle cry When Garbage Elemental enters the battlefield, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results. VERSION D (3/3) Cascade When Garbage Elemental enters the battlefield, roll a six-sided die. Garbage Elemental deals damage equal to the result to target opponent. VERSION E (4/3) Unleash Each creature you control with any kind of counter on it has art menace. (They can't be blocked except by creatures with two or more visible figures in their art.) VERSION F (6/5) Last strike (This creature deals combat damage after creatures without last strike.) Battalion — Whenever Garbage Elemental and at least two other creatures attack, target creature can't block this turn. | |
Hector Ortiz | 2/4 |
Garbage Elemental | |
Creature — Elemental Rigger | |
VERSION A (2/4) Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.) Garbage Elemental can't be blocked by wordy creatures. (A creature is wordy if it has four or more lines of rules text.) VERSION B (3/1) When Garbage Elemental enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) Undying VERSION C (3/2) Battle cry When Garbage Elemental enters the battlefield, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results. VERSION D (3/3) Cascade When Garbage Elemental enters the battlefield, roll a six-sided die. Garbage Elemental deals damage equal to the result to target opponent. VERSION E (4/3) Unleash Each creature you control with any kind of counter on it has art menace. (They can't be blocked except by creatures with two or more visible figures in their art.) VERSION F (6/5) Last strike (This creature deals combat damage after creatures without last strike.) Battalion — Whenever Garbage Elemental and at least two other creatures attack, target creature can't block this turn. | |
Hector Ortiz | 2/4 |
Garbage Elemental | |
Creature — Elemental Rigger | |
VERSION A (2/4) Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.) Garbage Elemental can't be blocked by wordy creatures. (A creature is wordy if it has four or more lines of rules text.) VERSION B (3/1) When Garbage Elemental enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) Undying VERSION C (3/2) Battle cry When Garbage Elemental enters the battlefield, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results. VERSION D (3/3) Cascade When Garbage Elemental enters the battlefield, roll a six-sided die. Garbage Elemental deals damage equal to the result to target opponent. VERSION E (4/3) Unleash Each creature you control with any kind of counter on it has art menace. (They can't be blocked except by creatures with two or more visible figures in their art.) VERSION F (6/5) Last strike (This creature deals combat damage after creatures without last strike.) Battalion — Whenever Garbage Elemental and at least two other creatures attack, target creature can't block this turn. | |
Hector Ortiz | 2/4 |
Garbage Elemental | |
Creature — Elemental Rigger | |
VERSION A (2/4) Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.) Garbage Elemental can't be blocked by wordy creatures. (A creature is wordy if it has four or more lines of rules text.) VERSION B (3/1) When Garbage Elemental enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) Undying VERSION C (3/2) Battle cry When Garbage Elemental enters the battlefield, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results. VERSION D (3/3) Cascade When Garbage Elemental enters the battlefield, roll a six-sided die. Garbage Elemental deals damage equal to the result to target opponent. VERSION E (4/3) Unleash Each creature you control with any kind of counter on it has art menace. (They can't be blocked except by creatures with two or more visible figures in their art.) VERSION F (6/5) Last strike (This creature deals combat damage after creatures without last strike.) Battalion — Whenever Garbage Elemental and at least two other creatures attack, target creature can't block this turn. | |
Hector Ortiz | 2/4 |
Goblin Haberdasher | |
Creature — Goblin Hatificer | |
Menace Other creatures you control wearing hats in their art have menace. | |
#83 Jesper Ejsing | 2/2 |
Half-Orc, Half- | |
Creature — Orc Warrior | |
Trample At the beginning of each end step, if an opponent was dealt damage this turn, Augment | |
#84 Kev Walker | +3/+1 |
Hammer Helper | |
Sorcery | |
Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result. | |
#85 Dave Allsop |
Hammer Jammer | |
Creature — Goblin Warrior | |
As Hammer Jammer enters the battlefield, roll a six-sided die. Hammer Jammer enters the battlefield with a number of +1/+1 counters on it equal to the result. Whenever you roll a die, remove all +1/+1 counters from Hammer Jammer, then put a number of +1/+1 counters on it equal to the result. | |
#86 Wayne Reynolds | 0/0 |
Hammerfest Boomtacular | |
Enchantment | |
Whenever you cast a spell with a Goblin Explosioneers watermark, Hammerfest Boomtacular deals 2 damage to any target. | |
#87 Dave Allsop |
Infinity Elemental | |
Creature — Elemental | |
(This creature has infinite power) | |
#88 Seb McKinnon | ∞/5 |
It That Gets Left Hanging | |
Creature — Elemental Horror | |
When It That Gets Left Hanging enters the battlefield, ask a person outside the game to high-five you. If they won't, It That Gets Left Hanging gains haste until end of turn. | |
#89 Jesper Ejsing | 5/4 |
Just Desserts | |
Instant | |
Just Desserts deals damage to target creature. ( is the ratio of a circle's circumference to its diameter. (It's a smidgen more than 3.)) | |
#90 Zoltan Boros |
Painiac | |
Creature — Brainiac | |
At the beginning of your upkeep, roll a six-sided die. Painiac gets +X/+0 until end of turn, where X is the result. | |
#91 McLean Kendree | 0/3 |
Party Crasher | |
Creature — Goblin Berserker | |
Haste You can attack with Party Crasher once each combat during each opponent's turn. | |
#92 Mike Burns | 3/3 |
Steamflogger Boss | |
Creature — Goblin Rigger | |
Other Riggers you control get +1/+0 and have haste. If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead. | |
#93 Warren Mahy | 3/3 |
Steamflogger of the Month | |
Creature — Goblin Rigger | |
When Steamflogger of the Month enters the battlefield, it assembles a Contraption for each Contraption you control. (To assemble a Contraption, put the top card of your Contraption deck onto one of your sprockets.) | |
#94 Warren Mahy | 3/3 |
Steamflogger Temp | |
Creature — Goblin Rigger | |
, : Steamflogger Temp assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | |
#95 Jeff Miracola | 2/1 |
Steamfloggery | |
Instant | |
Roll a six-sided die. Assemble a number of Contraptions equal to the result. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) | |
#96 Emrah Elmasli |
Super-Duper Death Ray | |
Instant | |
Trample (This spell can deal excess damage to its target's controller.) Super-Duper Death Ray deals 4 damage to target creature. | |
#97 Even Amundsen |
Target Minotaur | |
Creature — Minotaur Warrior | |
Prowess | |
#98 Warren Mahy | 2/1 |
Target Minotaur * | |
Creature — Minotaur Warrior | |
Prowess | |
Warren Mahy | 2/1 |
Target Minotaur * | |
Creature — Minotaur Warrior | |
Prowess | |
Warren Mahy | 2/1 |
Target Minotaur * | |
Creature — Minotaur Warrior | |
Prowess | |
Warren Mahy | 2/1 |
Three-Headed Goblin | |
Creature — Goblin Mutant | |
Triple strike (This creature deals first-strike, regular, and last-strike combat damage.) | |
#99 Mike Burns | 3/3 |
Work a Double | |
Sorcery | |
Assemble two Contraptions. (Put the top card of your Contraption deck face up onto one of your sprockets. Then repeat this process.) | |
#100 Carl Frank |
Wrench-Rigger | |
Creature — Goblin Rigger | |
When Wrench-Rigger enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | |
#101 Jesper Ejsing | 1/1 |
As Luck Would Have It | |
Enchantment | |
Hexproof Whenever you roll a die, put a number of luck counters on As Luck Would Have It equal to the result. Then if there are 100 or more luck counters on As Luck Would Have It, you win the game. (Count both rolls if you reroll a die.) | |
#102 Milivoj Ceran |
Beast in Show | |
Creature — Beast | |
Trample | |
#103 Mike Burns | 6/4 |
Beast in Show * | |
Creature — Beast | |
Trample | |
Mike Burns | 6/4 |
Beast in Show * | |
Creature — Beast | |
Trample | |
Mike Burns | 6/4 |
Beast in Show * | |
Creature — Beast | |
Trample | |
Mike Burns | 6/4 |
Chittering Doom | |
Enchantment | |
Whenever you roll a 4 or higher on a die, create a 1/1 green Squirrel creature token. | |
#104 Käri Christensen |
Clever Combo | |
Sorcery | |
Search your library for a host card or a card with augment, reveal it, put it into your hand, then shuffle your library. | |
#105 Kev Walker |
Druid of the Sacred Beaker | |
Creature — Deer Bird Ape Druid | |
: Add for each Crossbreed Labs watermark among permanents you control. | |
#106 Simon Dominic | 2/2 |
Eager Beaver | |
Host Creature — Beaver | |
When this creature enters the battlefield, you may untap target permanent. | |
#107 Andrea Radeck | 3/2 |
Earl of Squirrel | |
Creature — Squirrel Noble Advisor | |
Squirrellink (Damage dealt by this creature also causes you to create that many 1/1 green squirrel creature tokens.) Creature tokens you control are Squirrels in addition to their other creature types. Other Squirrels you control get +1/+1. | |
#108 Milivoj Ceran | 4/4 |
First Pick | |
Instant | |
Destroy target artifact or enchantment. Assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | |
#109 John Thacker |
Ground Pounder | |
Creature — Goblin Warrior | |
: Roll a six-sided die. Ground Pounder gets +X/+X until end of turn, where X is the result. Whenever you roll a 5 or higher on a die, Ground Pounder gains trample until end of turn. | |
#110 Warren Mahy | 2/2 |
Half-Squirrel, Half- | |
Creature — Squirrel | |
Whenever a nontoken creature enters the battlefield, Augment | |
#111 Andrea Radeck | -1/-0 |
Hydradoodle | |
Creature — Hydra Hound | |
As Hydradoodle enters the battlefield, roll X six-sided dice. Hydradoodle enters the battlefield with a number of +1/+1 counters on it equal to the total of those results. Reach, trample | |
#112 Mathias Kollros | 0/0 |
Ineffable Blessing | |
Enchantment | |
VERSION A As Ineffable Blessing enters the battlefield, choose Flavorful or Bland. • Flavorful — Whenever a creature with flavor text enters the battlefield under your control, draw a card. • Bland — Whenever a creature without flavor text enters the battlefield under your control, draw a card. VERSION B As Ineffable Blessing enters the battlefield, choose an artist. Whenever a creature with art by the chosen artist enters the battlefield under your control, draw a card. VERSION C As Ineffable Blessing enters the battlefield, choose white-bordered or silver-bordered. Whenever a creature with the chosen border enters the battlefield under your control, draw a card. VERSION D As Ineffable Blessing enters the battlefield, choose a rarity. Whenever a creature with the chosen rarity enters the battlefield under your control, draw a card. VERSION E As Ineffable Blessing enters the battlefield, choose odd or even. Whenever a creature with a collector number of the chosen value enters the battlefield under your control, draw a card. VERSION F As Ineffable Blessing enters the battlefield, choose a number. Whenever a creature with exactly the chosen number of words in its name enters the battlefield under your control, draw a card. (Hyphenated words are one word.) | |
#113 Milivoj Ceran |
Ineffable Blessing | |
Enchantment | |
VERSION A As Ineffable Blessing enters the battlefield, choose Flavorful or Bland. • Flavorful — Whenever a creature with flavor text enters the battlefield under your control, draw a card. • Bland — Whenever a creature without flavor text enters the battlefield under your control, draw a card. VERSION B As Ineffable Blessing enters the battlefield, choose an artist. Whenever a creature with art by the chosen artist enters the battlefield under your control, draw a card. VERSION C As Ineffable Blessing enters the battlefield, choose white-bordered or silver-bordered. Whenever a creature with the chosen border enters the battlefield under your control, draw a card. VERSION D As Ineffable Blessing enters the battlefield, choose a rarity. Whenever a creature with the chosen rarity enters the battlefield under your control, draw a card. VERSION E As Ineffable Blessing enters the battlefield, choose odd or even. Whenever a creature with a collector number of the chosen value enters the battlefield under your control, draw a card. VERSION F As Ineffable Blessing enters the battlefield, choose a number. Whenever a creature with exactly the chosen number of words in its name enters the battlefield under your control, draw a card. (Hyphenated words are one word.) | |
Milivoj Ceran |
Ineffable Blessing | |
Enchantment | |
VERSION A As Ineffable Blessing enters the battlefield, choose Flavorful or Bland. • Flavorful — Whenever a creature with flavor text enters the battlefield under your control, draw a card. • Bland — Whenever a creature without flavor text enters the battlefield under your control, draw a card. VERSION B As Ineffable Blessing enters the battlefield, choose an artist. Whenever a creature with art by the chosen artist enters the battlefield under your control, draw a card. VERSION C As Ineffable Blessing enters the battlefield, choose white-bordered or silver-bordered. Whenever a creature with the chosen border enters the battlefield under your control, draw a card. VERSION D As Ineffable Blessing enters the battlefield, choose a rarity. Whenever a creature with the chosen rarity enters the battlefield under your control, draw a card. VERSION E As Ineffable Blessing enters the battlefield, choose odd or even. Whenever a creature with a collector number of the chosen value enters the battlefield under your control, draw a card. VERSION F As Ineffable Blessing enters the battlefield, choose a number. Whenever a creature with exactly the chosen number of words in its name enters the battlefield under your control, draw a card. (Hyphenated words are one word.) | |
Milivoj Ceran |
Ineffable Blessing | |
Enchantment | |
VERSION A As Ineffable Blessing enters the battlefield, choose Flavorful or Bland. • Flavorful — Whenever a creature with flavor text enters the battlefield under your control, draw a card. • Bland — Whenever a creature without flavor text enters the battlefield under your control, draw a card. VERSION B As Ineffable Blessing enters the battlefield, choose an artist. Whenever a creature with art by the chosen artist enters the battlefield under your control, draw a card. VERSION C As Ineffable Blessing enters the battlefield, choose white-bordered or silver-bordered. Whenever a creature with the chosen border enters the battlefield under your control, draw a card. VERSION D As Ineffable Blessing enters the battlefield, choose a rarity. Whenever a creature with the chosen rarity enters the battlefield under your control, draw a card. VERSION E As Ineffable Blessing enters the battlefield, choose odd or even. Whenever a creature with a collector number of the chosen value enters the battlefield under your control, draw a card. VERSION F As Ineffable Blessing enters the battlefield, choose a number. Whenever a creature with exactly the chosen number of words in its name enters the battlefield under your control, draw a card. (Hyphenated words are one word.) | |
Milivoj Ceran |
Ineffable Blessing | |
Enchantment | |
VERSION A As Ineffable Blessing enters the battlefield, choose Flavorful or Bland. • Flavorful — Whenever a creature with flavor text enters the battlefield under your control, draw a card. • Bland — Whenever a creature without flavor text enters the battlefield under your control, draw a card. VERSION B As Ineffable Blessing enters the battlefield, choose an artist. Whenever a creature with art by the chosen artist enters the battlefield under your control, draw a card. VERSION C As Ineffable Blessing enters the battlefield, choose white-bordered or silver-bordered. Whenever a creature with the chosen border enters the battlefield under your control, draw a card. VERSION D As Ineffable Blessing enters the battlefield, choose a rarity. Whenever a creature with the chosen rarity enters the battlefield under your control, draw a card. VERSION E As Ineffable Blessing enters the battlefield, choose odd or even. Whenever a creature with a collector number of the chosen value enters the battlefield under your control, draw a card. VERSION F As Ineffable Blessing enters the battlefield, choose a number. Whenever a creature with exactly the chosen number of words in its name enters the battlefield under your control, draw a card. (Hyphenated words are one word.) | |
Milivoj Ceran |
Ineffable Blessing | |
Enchantment | |
VERSION A As Ineffable Blessing enters the battlefield, choose Flavorful or Bland. • Flavorful — Whenever a creature with flavor text enters the battlefield under your control, draw a card. • Bland — Whenever a creature without flavor text enters the battlefield under your control, draw a card. VERSION B As Ineffable Blessing enters the battlefield, choose an artist. Whenever a creature with art by the chosen artist enters the battlefield under your control, draw a card. VERSION C As Ineffable Blessing enters the battlefield, choose white-bordered or silver-bordered. Whenever a creature with the chosen border enters the battlefield under your control, draw a card. VERSION D As Ineffable Blessing enters the battlefield, choose a rarity. Whenever a creature with the chosen rarity enters the battlefield under your control, draw a card. VERSION E As Ineffable Blessing enters the battlefield, choose odd or even. Whenever a creature with a collector number of the chosen value enters the battlefield under your control, draw a card. VERSION F As Ineffable Blessing enters the battlefield, choose a number. Whenever a creature with exactly the chosen number of words in its name enters the battlefield under your control, draw a card. (Hyphenated words are one word.) | |
Milivoj Ceran |
Joyride Rigger | |
Creature — Goblin Rigger | |
When Joyride Rigger enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | |
#114 Wayne Reynolds | 3/3 |
Monkey- | |
Creature — Monkey | |
Whenever a nontoken creature you control dies, Augment | |
#115 Andrea Radeck | +2/+2 |
Mother Kangaroo | |
Host Creature — Kangaroo | |
When this creature enters the battlefield, roll a six-sided die. Put a number of +1/+1 counters on this creature equal to the result. | |
#116 Andrea Radeck | 1/1 |
Multi-Headed | |
Creature — Hydra | |
At the beginning of each end step, if you rolled a die this turn, Augment | |
#117 YW Tang | +4/+4 |
Really Epic Punch | |
Sorcery | |
Target creature you control gets +2/+2 if it's a host or has augment. Then it fights target creature you don't control. | |
#118 Ben Wootten |
Selfie Preservation | |
Sorcery | |
Search your library for a basic land card and reveal it. If there's a tree in its art, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle your library. | |
#119 Chris Seaman |
Serpentine | |
Creature — Wurm | |
Whenever a land enters the battlefield under your control, Augment | |
#120 Käri Christensen | +3/+3 |
Shellephant | |
Creature — Turtle and/or Elephant | |
: Choose one. You may activate this ability while Shellephant is in any zone. • Shellephant has base power and toughness 1/4. • Shellephant has base power and toughness 3/3. | |
#121 Hector Ortiz | ?/? |
Slaying Mantis | |
Creature — Insect Wrestler | |
Just a second (As long as this spell is on the stack, players can't move cards on the battlefield.) Slaying Mantis enters the battlefield by being thrown from a distance of at least three feet. When Slaying Mantis enters the battlefield, it fights each creature an opponent controls that it touched as it entered. | |
#122 Ben Wootten | 6/6 |
Squirrel Dealer | |
Creature — Raccoon Lizard Bird | |
When Squirrel Dealer enters the battlefield, ask a person outside the game "Do you like Squirrels?" If he or she does, create a 1/1 green Squirrel creature token. | |
#123 Bram Sels | 1/1 |
Steamflogger Service Rep | |
Creature — Goblin Rigger | |
Whenever another Goblin enters the battlefield under your control, you may pay . If you do, Steamflogger Service Rep assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | |
#124 Warren Mahy | 1/1 |
Wild Crocodile | |
Host Creature — Crocodile | |
When this creature enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. | |
#125 Brynn Metheney | 1/1 |
Willing Test Subject | |
Creature — Spider Monkey Scientist | |
Reach Whenever you roll a 4 or higher on a die, put a +1/+1 counter on Willing Test Subject. : Roll a six-sided die. | |
#126 Dmitry Burmak | 2/2 |
Baron Von Count | |
Legendary Creature — Human Villain | |
Baron Von Count enters the battlefield with a doom counter on "5." Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, move the doom counter one numeral to the left. When the doom counter moves from "1," destroy target player and put that doom counter on "5." | |
#127 Jesper Ejsing | 3/3 |
Better Than One | |
Sorcery | |
A person outside the game becomes your teammate. (Choose any number of cards in your hand, on top of your library, or on the battlefield under your control. Those cards becomes your teammate's hand, library, and permanents, respectively.) | |
#128 Alex Konstad |
Cramped Bunker | |
Enchantment | |
At the beginning of each opponent's upkeep, that player moves a permanent they control to touch Cramped Bunker and no other permanents. If the player can't, destroy each permanent they control that isn't touching Cramped Bunker, then sacrifice it. | |
#129 Ben Wootten |
Dr. Julius Jumblemorph | |
Legendary Creature | |
Dr. Julius Jumblemorph is every creature type (even if this card isn't on the battlefield). Whenever a host enters the battlefield under your control, you may search your library and/or graveyard for a card with augment and combine it with that host. If you search your library this way, shuffle it. | |
#130 Simon Dominic | 4/4 |
The Grand Calcutron | |
Legendary Artifact | |
When The Grand Calcutron enters the battlefield, each player's hand becomes a program (an ordered row of revealed cards). Players can only play the first card of their program. If a card would be put into a player's hand from anywhere, that player reveals it and places it anywhere within their program instead. At the beginning of each player's end step, if that player's program has fewer than five cards, he or she draws cards equal to the difference. The Grand Calcutron can be your commander in silver-bordered Commander. | |
#131 Sean Murray |
Grusilda, Monster Masher | |
Legendary Creature — Zombie Villain | |
Combined, enchanted, and equipped creatures you control have menace. , : Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.) | |
#132 Mathias Kollros | 4/4 |
Hot Fix | |
Sorcery | |
You have ten seconds to look at and rearrange the cards in your library. At the end of those ten seconds, if you're touching one or more of those cards, shuffle your library. | |
#133 David Sladek |
Ol' Buzzbark | |
Legendary Creature — Goblin Warrior | |
When Ol' Buzzbark enters the battlefield, roll X six-sided dice onto the battlefield from a height of at least X inches. For each die, put a number of +1/+1 counters equal to the result on each creature you control that die is touching. For each die, Ol' Buzzbark deals damage equal to the result to each creature an opponent controls that die is touching. | |
#134 Wayne Reynolds | 3/3 |
Phoebe, Head of S.N.E.A.K. | |
Legendary Creature — Human Spy | |
Phoebe, Head of S.N.E.A.K. can't be blocked by creatures with flavor text. : Phoebe permanently steals target creature's text box. (That creature loses all rules text, flavour text, and watermarks. This creature gains them.) | |
#135 Ralph Horsley | 2/3 |
Urza, Academy Headmaster | ||||||||||
Legendary Planeswalker — Urza | ||||||||||
| ||||||||||
#136 Terese Nielsen | 4 |
X | |
Legendary Creature — Human Spy | |
As long as X is in X's owner's opponent's hand, X's owner may cast X and activate X's abilities. That opponent can't cast X and plays with their hand revealed. , : Put X into target opponent's hand. : You may play a card in the same hand as X without paying its mana cost. | |
#137 Dmitry Burmak | 2/2 |
Mary O'Kill | |
Legendary Creature — Human Villain | |
: Switch a Killbot or Mary O'Kill in your hand with one on the battlefield. (If a creature is tapped, the switched creature is tapped. The same is true for untapped, attacking, blocking, enchanted, equipped, and targeted. Any counters on a creature are on the switched creature instead.) | |
#138 Simon Dominic | 5/5 |
Angelic Rocket | |
Host Artifact Creature — Angel | |
Flying When this creature enters the battlefield, you may destroy target nonland permanent. | |
#139 Carl Critchlow | 4/4 |
Border Guardian | |
Artifact Creature — Knight | |
Whenever you cast a silver-bordered spell, put a +1/+1 counter on Border Guardian. Whenever you cast a black-bordered spell, Border Guardian can't be blocked this turn. Whenever you cast a white-bordered spell, Border Guardian gains double strike until end of turn. | |
#140 Chris Seaman | 1/1 |
Buzzing Whack-a-Doodle | |
Artifact | |
As Buzzing Whack-a-Doodle enters the battlefield, you and an opponent each secretly choose Whack or Doodle. Then those choices are revealed. If the choices match, Buzzing Whack-a-Doodle has that ability. Otherwise, it has Buzz. • Whack — : Target player loses 2 life. • Doodle — : You gain 3 life. • Buzz — , : Draw a card. | |
#141 Mark A. Nelson |
Clock of DOOOOOOOOOOOOM! | |
Artifact | |
, : Move the CRANK! counter to your Contraption deck's next sprocket and crank any number of that sprocket's Contraptions. | |
#142 Tom Babbey |
Cogmentor | |
Artifact Creature — Gnome Rigger | |
Flying : Reassemble target Contraption you control. (Move it onto another one of your sprockets.) | |
#143 Matt Gaser | 1/1 |
Contraption Cannon | |
Artifact | |
, Sacrifice Contraption Cannon: It deals damage to any target equal to the number of Contraptions you control. | |
#144 Mike Burns |
Curious Killbot | |
Artifact Creature — Killbot | |
#145 Alex Konstad | 2/1 |
Delighted Killbot | |
Artifact Creature — Killbot | |
Alex Konstad | 2/1 |
Despondent Killbot | |
Artifact Creature — Killbot | |
Alex Konstad | 2/1 |
Enraged Killbot | |
Artifact Creature — Killbot | |
Alex Konstad | 2/1 |
Entirely Normal Armchair | |
Artifact | |
During your turn, if Entirely Normal Armchair is in your hand, you may hide it on the battlefield. : Return Entirely Normal Armchair to its owner's hand. Only any opponent may activate this ability and only if they see Entirely Normal Armchair. , Sacrifice Entirely Normal Armchair: Destroy target attacking creature. | |
#146 Tom Babbey |
Everythingamajig | |
Artifact | |
VERSION A , : Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter. , : Put a +1/+1 counter on target creature. , : Proliferate. VERSION B , : Draw a card. Activate this ability only if you have no cards in hand. , : You gain 10 life. , , Sacrifice Everythingamajig: You may put a silver-bordered permanent card from your hand onto the battlefield. VERSION C : Flip a coin. If you win the flip, add . Activate this ability only any time you could cast an instant. , : Target player discards a card. Activate this ability only during your turn. : Everythingamajig becomes a X/X artifact creature until end of turn. VERSION D : Add one mana of any color. , : Say the flavor text on a card in your hand. Target opponent gusesses that card's name. You may reveal that card. If you do and your opponent guessed wrong, draw a card. , : Everythingamajig deals 12 damage to target creature. VERSION E Sacrifice a land: You gain 2 life. Sacrifice a creature: Add . , Discard a card: Search your library for a card that shares a complete word in its name with the name of the discarded card, reveal it, put it into your hand, then shuffle your library. VERSION F , : Scry 2 , , Pay 1 life: Create a 0/1 white Goat creature token. , , Sacrifice Everythingamajig: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your librarys, and cards in your graveyards. | |
#147 Chris Seaman |
Everythingamajig | |
Artifact | |
VERSION A , : Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter. , : Put a +1/+1 counter on target creature. , : Proliferate. VERSION B , : Draw a card. Activate this ability only if you have no cards in hand. , : You gain 10 life. , , Sacrifice Everythingamajig: You may put a silver-bordered permanent card from your hand onto the battlefield. VERSION C : Flip a coin. If you win the flip, add . Activate this ability only any time you could cast an instant. , : Target player discards a card. Activate this ability only during your turn. : Everythingamajig becomes a X/X artifact creature until end of turn. VERSION D : Add one mana of any color. , : Say the flavor text on a card in your hand. Target opponent gusesses that card's name. You may reveal that card. If you do and your opponent guessed wrong, draw a card. , : Everythingamajig deals 12 damage to target creature. VERSION E Sacrifice a land: You gain 2 life. Sacrifice a creature: Add . , Discard a card: Search your library for a card that shares a complete word in its name with the name of the discarded card, reveal it, put it into your hand, then shuffle your library. VERSION F , : Scry 2 , , Pay 1 life: Create a 0/1 white Goat creature token. , , Sacrifice Everythingamajig: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your librarys, and cards in your graveyards. | |
Chris Seaman |
Everythingamajig | |
Artifact | |
VERSION A , : Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter. , : Put a +1/+1 counter on target creature. , : Proliferate. VERSION B , : Draw a card. Activate this ability only if you have no cards in hand. , : You gain 10 life. , , Sacrifice Everythingamajig: You may put a silver-bordered permanent card from your hand onto the battlefield. VERSION C : Flip a coin. If you win the flip, add . Activate this ability only any time you could cast an instant. , : Target player discards a card. Activate this ability only during your turn. : Everythingamajig becomes a X/X artifact creature until end of turn. VERSION D : Add one mana of any color. , : Say the flavor text on a card in your hand. Target opponent gusesses that card's name. You may reveal that card. If you do and your opponent guessed wrong, draw a card. , : Everythingamajig deals 12 damage to target creature. VERSION E Sacrifice a land: You gain 2 life. Sacrifice a creature: Add . , Discard a card: Search your library for a card that shares a complete word in its name with the name of the discarded card, reveal it, put it into your hand, then shuffle your library. VERSION F , : Scry 2 , , Pay 1 life: Create a 0/1 white Goat creature token. , , Sacrifice Everythingamajig: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your librarys, and cards in your graveyards. | |
Chris Seaman |
Everythingamajig | |
Artifact | |
VERSION A , : Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter. , : Put a +1/+1 counter on target creature. , : Proliferate. VERSION B , : Draw a card. Activate this ability only if you have no cards in hand. , : You gain 10 life. , , Sacrifice Everythingamajig: You may put a silver-bordered permanent card from your hand onto the battlefield. VERSION C : Flip a coin. If you win the flip, add . Activate this ability only any time you could cast an instant. , : Target player discards a card. Activate this ability only during your turn. : Everythingamajig becomes a X/X artifact creature until end of turn. VERSION D : Add one mana of any color. , : Say the flavor text on a card in your hand. Target opponent gusesses that card's name. You may reveal that card. If you do and your opponent guessed wrong, draw a card. , : Everythingamajig deals 12 damage to target creature. VERSION E Sacrifice a land: You gain 2 life. Sacrifice a creature: Add . , Discard a card: Search your library for a card that shares a complete word in its name with the name of the discarded card, reveal it, put it into your hand, then shuffle your library. VERSION F , : Scry 2 , , Pay 1 life: Create a 0/1 white Goat creature token. , , Sacrifice Everythingamajig: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your librarys, and cards in your graveyards. | |
Chris Seaman |
Everythingamajig | |
Artifact | |
VERSION A , : Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter. , : Put a +1/+1 counter on target creature. , : Proliferate. VERSION B , : Draw a card. Activate this ability only if you have no cards in hand. , : You gain 10 life. , , Sacrifice Everythingamajig: You may put a silver-bordered permanent card from your hand onto the battlefield. VERSION C : Flip a coin. If you win the flip, add . Activate this ability only any time you could cast an instant. , : Target player discards a card. Activate this ability only during your turn. : Everythingamajig becomes a X/X artifact creature until end of turn. VERSION D : Add one mana of any color. , : Say the flavor text on a card in your hand. Target opponent gusesses that card's name. You may reveal that card. If you do and your opponent guessed wrong, draw a card. , : Everythingamajig deals 12 damage to target creature. VERSION E Sacrifice a land: You gain 2 life. Sacrifice a creature: Add . , Discard a card: Search your library for a card that shares a complete word in its name with the name of the discarded card, reveal it, put it into your hand, then shuffle your library. VERSION F , : Scry 2 , , Pay 1 life: Create a 0/1 white Goat creature token. , , Sacrifice Everythingamajig: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your librarys, and cards in your graveyards. | |
Chris Seaman |
Everythingamajig | |
Artifact | |
VERSION A , : Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter. , : Put a +1/+1 counter on target creature. , : Proliferate. VERSION B , : Draw a card. Activate this ability only if you have no cards in hand. , : You gain 10 life. , , Sacrifice Everythingamajig: You may put a silver-bordered permanent card from your hand onto the battlefield. VERSION C : Flip a coin. If you win the flip, add . Activate this ability only any time you could cast an instant. , : Target player discards a card. Activate this ability only during your turn. : Everythingamajig becomes a X/X artifact creature until end of turn. VERSION D : Add one mana of any color. , : Say the flavor text on a card in your hand. Target opponent gusesses that card's name. You may reveal that card. If you do and your opponent guessed wrong, draw a card. , : Everythingamajig deals 12 damage to target creature. VERSION E Sacrifice a land: You gain 2 life. Sacrifice a creature: Add . , Discard a card: Search your library for a card that shares a complete word in its name with the name of the discarded card, reveal it, put it into your hand, then shuffle your library. VERSION F , : Scry 2 , , Pay 1 life: Create a 0/1 white Goat creature token. , , Sacrifice Everythingamajig: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your librarys, and cards in your graveyards. | |
Chris Seaman |
Gnome-Made Engine | |
Host Artifact Creature — Construct | |
When this creature enters the battlefield, create a 1/1 colorless Gnome artifact creature token. | |
#148 Sean Murray | 2/2 |
Handy Dandy Clone Machine | |
Artifact | |
, : Create a 2/2 colorless Homunculus creature token. It must be represented by a unique hand and two fingers at all times, or it ceases to exist. | |
#149 Mike Burns |
Kindslaver | |
Legendary Artifact | |
, , Sacrifice Kindslaver: A person outside the game controls target player during that player's next turn. Neither player may advise that person until the end of that turn. | |
#150 Zoltan Boros |
Krark's Other Thumb | |
Legendary Artifact | |
If you would roll a die, instead roll two of those dice and ignore one of those results. | |
#151 Jeff Miracola |
Labro Bot | |
Host Artifact Creature — Hound | |
When this creature enters the battlefield, return target host card or card with augment from your graveyard to your hand. | |
#152 Carl Critchlow | 3/3 |
Lobe Lobber | |
Artifact — Equipment | |
Equipped creature has ": This creature deals 1 damage to target player. Roll a six-sided die. On a 5 or higher, untap it." Equip | |
#153 Dmitry Burmak |
Mad Science Fair Project | |
Artifact | |
: Roll a six-sided die. On a 3 or lower, target player adds . Otherwise, that player adds one mana of any color they choose. | |
#154 Carl Frank |
Modular Monstrosity | |
Artifact Creature — Construct | |
Whenever an opponent casts a spell, you have five seconds to choose a keyword you haven't chosen for a card named Modular Monstrosity today that's been printed on a creature card. If you do, Modular Monstrosity gains that ability. Otherwise, Modular Monstrosity loses all keyword abilities. | |
#155 Alex Konstad | 3/3 |
Proper Laboratory Attire | |
Artifact — Equipment | |
Equipped creature gets +2/+1 and has protection from die rolls. (Nothing that lets a player roll a die can block, target, deal damage to, or attach to equipped creature.) Equip | |
#156 Tom Babbey |
Robo- | |
Artifact Creature — Construct | |
At the beginning of each end step, if an artifact entered the battlefield under your control this turn, Augment | |
#157 Matt Dixon | +1/+1 |
Split Screen | |
Artifact | |
When Split Screen enters the battlefield, shuffle your library and deal it into four libraries. If anything refers to your library, choose one of your libraries for it. Play with your libraries' top cards revealed. When Split Screen leaves the battlefield, shuffle your libraries together. | |
#158 Simon Dominic |
Staff of the Letter Magus | |
Artifact | |
As Staff of the Letter Magus enters the battlefield, choose a consonant other than N, R, S, or T. Whenever a player casts a spell, you gain 1 life for each time the chosen letter appears in that spell's name. | |
#159 Daniel Ljunggren |
Stamp of Approval | |
Artifact | |
As Stamp of Approval enters the battlefield, choose a watermark. Creatures you control with the chosen watermark get +1/+1. | |
#160 Zoltan Boros |
Steam-Powered | |
Artifact Creature — Construct | |
: Augment | |
#161 Carl Critchlow | +0/+4 |
Steel Squirrel | |
Artifact Creature — Squirrel | |
Whenever you roll a 5 or higher on a die, Steel Squirrel gets +X/+X until end of turn, where X is the result. : Roll a six-sided die. | |
#162 Carl Critchlow | 1/1 |
Sword of Dungeons & Dragons | |
Artifact — Equipment | |
Equipped creature gets +2/+2 and has protection from Rogues and from Clerics. Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20. If you roll a 20, repeat this process. Equip | |
#163 Chris Rahn |
Voracious Vacuum | |
Host Artifact Creature — Construct | |
When this creature enters the battlefield, put a +1/+1 counter on target creature. | |
#164 Matt Dixon | 1/1 |
Secret Base | |
Land | |
: Add . : Add one mana of any color. Spend this mana only to cast a spell that shares a watermark with Secret Base. | |
#165 Matt Gaser |
Secret Base * | |
Land | |
: Add . : Add one mana of any color. Spend this mana only to cast a spell that shares a watermark with Secret Base. | |
Simon Dominic |
Secret Base * | |
Land | |
: Add . : Add one mana of any color. Spend this mana only to cast a spell that shares a watermark with Secret Base. | |
Dave Allsop |
Secret Base * | |
Land | |
: Add . : Add one mana of any color. Spend this mana only to cast a spell that shares a watermark with Secret Base. | |
John Thacker |
Secret Base * | |
Land | |
: Add . : Add one mana of any color. Spend this mana only to cast a spell that shares a watermark with Secret Base. | |
Seb McKinnon |
Watermarket | |
Land | |
: Add . Spend this mana only to cast spells with watermarks. | |
#166 Simon Dominic |
Accessories to Murder | |
Artifact — Contraption | |
Whenever you crank Accessories to Murder, target creature gets +X/+0 until end of turn, where X is the number of creatures you control. | |
#167 Ralph Horsley |
Applied Aeronautics | |
Artifact — Contraption | |
Whenever you crank Applied Aeronautics, until end of turn, target creature gets +1/+0, gains flying, and becomes an artifact in addition to its other types. | |
#168 Jason Felix |
Arms Depot | |
Artifact — Contraption | |
Whenever you crank Arms Depot, put two +1/+1 counters on target creature. | |
#169 Chuck Lukacs |
Auto-Key | |
Artifact — Contraption | |
Whenever you crank Auto-Key, until end of turn, target creature becomes an artifact in addition to its other types and gains ": You gain 3 life." | |
#170 Jason Felix |
Bee-Bee Gun | |
Artifact — Contraption | |
Whenever you crank Bee-Bee Gun, until end of turn, target creature gains ": This creature fights another target creature." | |
#171 Chuck Lukacs |
Boomflinger | |
Artifact — Contraption | |
Whenever you crank Boomflinger, roll two six-sided dice. Boomflinger deals damage to target player or planeswalker equal to the difference between those results. | |
#172 Steve Prescott |
Buzz Buggy | |
Artifact — Contraption | |
Whenever you crank Buzz Buggy, target creature gets +2/+0 and gains trample until end of turn. | |
#173 Steve Prescott |
Deadly Poison Sampler | |
Artifact — Contraption | |
Whenever you crank Deadly Poison Sampler, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, destroy target creature that player controls." | |
#174 Ralph Horsley |
Dictation Quillograph | |
Artifact — Contraption | |
Whenever you crank Dictation Quillograph, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card." | |
#175 Ralph Horsley |
Dispatch Dispensary | |
Artifact — Contraption | |
Whenever you crank Dispatch Dispensary, create a 2/2 black Rogue creature token with menace. | |
#176 Ralph Horsley |
Division Table | |
Artifact — Contraption | |
Whenever you crank Division Table, target player loses 2 life. | |
#177 Franz Vohwinkel |
Dogsnail Engine | |
Artifact — Contraption | |
Whenever you crank Dogsnail Engine, target player gains life equal to the greatest power among creatures you control. | |
#178 Chuck Lukacs |
Dual Doomsuits | |
Artifact — Contraption | |
Whenever you crank Dual Doomsuits, each time a source you control would deal damage this turn, it deals double that damage instead. | |
#179 Franz Vohwinkel |
Duplication Device | |
Artifact — Contraption | |
Whenever you crank Duplication Device, until end of turn, target creature becomes a copy of any creature on the battlefield, except it's an artifact in addition to its other types. | |
#180 Jason Felix |
Faerie Aerie | |
Artifact — Contraption | |
Whenever you crank Faerie Aerie, create two 1/1 blue Faerie Spy creature tokens with flying, haste, and "Whenever this creature deals combat damage to a player, draw a card." Exile them at the beginning of the next end step. | |
#181 Ralph Horsley |
Genetic Recombinator | |
Artifact — Contraption | |
Whenever you crank Genetic Recombinator, up to two target creatures each get +2/+2 until end of turn. | |
#182 Chuck Lukacs |
Gift Horse | |
Artifact — Contraption | |
Whenever you crank Gift Horse, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results. | |
#183 Steve Prescott |
Gnomeball Machine | |
Artifact — Contraption | |
Whenever you crank Gnomeball Machine, create two 1/1 colorless Gnome artifact creature tokens. | |
#184 Jason Felix |
Goblin Slingshot | |
Artifact — Contraption | |
Whenever you crank Goblin Slingshot, creatures you control get +2/+0 and gain trample until end of turn. | |
#185 Steve Prescott |
Guest List | |
Artifact — Contraption | |
Whenever you crank Guest List, target creature gets -X/-X until end of turn, where X is the number of creature cards in its controller's graveyard. | |
#186 Franz Vohwinkel |
Hard Hat Area | |
Artifact — Contraption | |
Whenever you crank Hard Hat Area, roll two six-sided dice. Hard Hat Area assembles a number of Contraptions equal to the difference between those results. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) | |
#187 Steve Prescott |
Head Banger | |
Artifact — Contraption | |
Whenever you crank Head Banger, target creature must be blocked this turn if able. | |
#188 Steve Prescott |
Hypnotic Swirly Disc | |
Artifact — Contraption | |
Whenever you crank Hypnotic Swirly Disc, target player puts the top X cards of their library into their graveyard, where X is the number of creatures you control. | |
#189 Ralph Horsley |
Inflation Station | |
Artifact — Contraption | |
Whenever you crank Inflation Station, target creature gets +3/+3 until end of turn. | |
#190 Chuck Lukacs |
Insufferable Syphon | |
Artifact — Contraption | |
Whenever you crank Insufferable Syphon, target player discards a card. | |
#191 Ralph Horsley |
Jamming Device | |
Artifact — Contraption | |
Whenever you crank Jamming Device, creatures target player controls get -1/-1 until end of turn. | |
#192 Franz Vohwinkel |
Lackey Recycler | |
Artifact — Contraption | |
Whenever you crank Lackey Recycler, put target creature card from your graveyard on top of your library. | |
#193 Franz Vohwinkel |
Mandatory Friendship Shackles | |
Artifact — Contraption | |
Whenever you crank Mandatory Friendship Shackles, target creature gets -1/-1 until end of turn. | |
#194 Franz Vohwinkel |
Neural Network | |
Artifact — Contraption | |
Whenever you crank Neural Network, gain control of target creature an opponent controls with power less than or equal to the number of creature cards in its controller's graveyard until end of turn. Untap that creature. It gains haste until end of turn. | |
#195 Franz Vohwinkel |
Oaken Power Suit | |
Artifact — Contraption | |
Whenever you crank Oaken Power Suit, target creature gets +X/+X until end of turn, where X is the greatest power among creatures you control. | |
#196 Chuck Lukacs |
Optical Optimizer | |
Artifact — Contraption | |
Whenever you crank Optical Optimizer, until end of turn, target creature becomes an artifact in addition to its other types and gains ": Draw a card." | |
#197 Jason Felix |
Pet Project | |
Artifact — Contraption | |
Whenever you crank Pet Project, put target creature card from an opponent's graveyard onto the battlefield under your control. | |
#198 Franz Vohwinkel |
Quick-Stick Lick Trick | |
Artifact — Contraption | |
Whenever you crank Quick-Stick Lick Trick, target creature gets +1/+1 and gains lifelink until end of turn. | |
#199 Chuck Lukacs |
Rapid Prototyper | |
Artifact — Contraption | |
Whenever you crank Rapid Prototyper, create an X/X colorless Construct artifact creature token, where X is the number of artifacts you control. | |
#200 Jason Felix |
Record Store | |
Artifact — Contraption | |
Whenever you crank Record Store, look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order. | |
#201 Jason Felix |
Refibrillator | |
Artifact — Contraption | |
Whenever you crank Refibrillator, return target creature card from your graveyard to your hand. | |
#202 Chuck Lukacs |
Sap Sucker | |
Artifact — Contraption | |
Whenever you crank Sap Sucker, add . Until end of turn, you don't lose this mana as steps and phases end. | |
#203 Chuck Lukacs |
Sundering Fork | |
Artifact — Contraption | |
Whenever you crank Sundering Fork, destroy target artifact. | |
#204 Franz Vohwinkel |
Targeting Rocket | |
Artifact — Contraption | |
Whenever you crank Targeting Rocket, target creature blocks this turn if able. | |
#205 Steve Prescott |
Thud-for-Duds | |
Artifact — Contraption | |
Whenever you crank Thud-for-Duds, roll two six-sided dice. Thud-for-Duds deals damage to target creature equal to the difference between those results. | |
#206 Steve Prescott |
Top-Secret Tunnel | |
Artifact — Contraption | |
Whenever you crank Top-Secret Tunnel, target creature can't be blocked this turn. | |
#207 Ralph Horsley |
Tread Mill | |
Artifact — Contraption | |
Whenever you crank Tread Mill, until end of turn, target creature gets +1/+2, gains vigilance, and becomes an artifact in addition to its other types. | |
#208 Jason Felix |
Turbo-Thwacking Auto-Hammer | |
Artifact — Contraption | |
Whenever you crank Turbo-Thwacking Auto-Hammer, target creature gains double strike until end of turn. | |
#209 Steve Prescott |
Twiddlestick Charger | |
Artifact — Contraption | |
Whenever you crank Twiddlestick Charger, tap or untap target creature. | |
#210 Ralph Horsley |
Widget Contraption | |
Artifact — Contraption | |
Whenever you crank Widget Contraption, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | |
#211 Jason Felix |
Angel | |
Creature — Angel | |
Flying | |
Magali Villeneuve | 4/4 |
Goat * | |
Creature — Goat | |
Carl Critchlow | 0/1 |
Spirit | |
Creature — Spirit | |
Flying | |
Jason A. Engle | 1/1 |
Faerie Spy | |
Creature — Faerie Spy | |
Flying, haste Whenever this creature deals combat damage to a player, draw a card. | |
Dmitry Burmak | 1/1 |
Storm Crow Token | |
Creature — Bird | |
Flying | |
McLean Kendree | 1/2 |
Thopter | |
Artifact Creature — Thopter | |
Flying | |
Andrew Murray | 1/1 |
Rogue | |
Creature — Rogue | |
Menace | |
Emrah Elmasli | 2/2 |
Vampire | |
Creature — Vampire | |
Flying | |
Svetlin Velinov | 2/2 |
Zombie | |
Creature — Zombie | |
Craig J Spearing | 2/2 |
Brainiac | |
Creature — Brainiac | |
Matt Dixon | 1/1 |
Elemental | |
Creature — Elemental | |
Winona Nelson | 1/1 |
Goblin * | |
Creature — Goblin | |
Dave Allsop | 1/1 |
Beast | |
Creature — Beast | |
John Donahue | 3/3 |
Saproling | |
Creature — Saproling | |
Brad Rigney | 1/1 |
Squirrel * | |
Creature — Squirrel | |
John Thacker | 1/1 |
Dragon | |
Creature — Dragon | |
Flying | |
Autumn Rain Turkel | 4/4 |
Elemental | |
Creature — Elemental | |
This creature's power and toughness are each equal to the number of creatures you control. | |
Mark Winters | */* |
Construct * | |
Artifact Creature — Construct | |
Matt Gaser | */* |
Gnome | |
Artifact Creature — Gnome | |
Dmitry Burmak | 1/1 |