Cette édition n'est disponible que sur Magic Online.
Sortie officielle : Le 22 septembre 2008
—245 cartes
• 245 rééditions
Liste des cartes avec textes
Abbey Gargoyles
Creature — Gargoyle
Flying, protection from red
Christopher Rush3/4
Angel of Fury
Creature — Angel
Flying
When Angel of Fury dies, you may shuffle it into its owner's library.
Keith Parkinson3/5
Angel of Light
Creature — Angel
Flying, vigilance
Todd Lockwood3/3
Armor of Faith
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1.
%W: Enchanted creature gets +0/+1 until end of turn.
Anson Maddocks
Armored Griffin
Creature — Griffin
Flying, vigilance
Bradley Williams2/3
Aysen Bureaucrats
Creature — Human Advisor
%T: Tap target creature with power 2 or less.
Alan Rabinowitz1/1
Aysen Crusader
Creature — Human Knight
Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.
Nene Thomas2+*/2+*
Caribou Range
Enchantment — Aura
Enchant land you control
Enchanted land has "%W%W, %T: Create a 0/1 white Caribou creature token."
Sacrifice a Caribou token: You gain 1 life.
Ruth Thompson
Combat Medic
Creature — Human Cleric Soldier
%1%W: Prevent the next 1 damage that would be dealt to any target this turn.
Anson Maddocks0/2
Disenchant
Instant
Destroy target artifact or enchantment.
Brian Snoddy
Energy Storm
Enchantment
Cumulative upkeep %1
Prevent all damage that would be dealt by instant and sorcery spells.
Creatures with flying don't untap during their controllers' untap steps.
Sandra Everingham
Errand of Duty
Instant
Create a 1/1 white Knight creature token with banding.
Julie Baroh
Farrel's Mantle
Enchantment — Aura
Enchant creature
Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn.
Anthony S. Waters
Farrel's Zealot
Creature — Human
Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.
Richard Kane Ferguson2/2
Icatian Javelineers
Creature — Human Soldier
Icatian Javelineers enters the battlefield with a javelin counter on it.
%T, Remove a javelin counter from Icatian Javelineers: It deals 1 damage to any target.
Melissa A. Benson1/1
Icatian Phalanx
Creature — Human Soldier
Banding
Kaja Foglio2/4
Icatian Scout
Creature — Human Soldier Scout
%1, %T: Target creature gains first strike until end of turn.
Richard Kane Ferguson1/1
Inheritance
Enchantment
Whenever a creature dies, you may pay %3. If you do, draw a card.
Kaja Foglio
Ivory Gargoyle
Creature — Gargoyle
Flying
When Ivory Gargoyle dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step.
%4%W: Exile Ivory Gargoyle.
Quinton Hoover2/2
Juniper Order Advocate
Creature — Human Knight
As long as Juniper Order Advocate is untapped, green creatures you control get +1/+1.
Douglas Shuler1/2
Kjeldoran Elite Guard
Creature — Human Soldier
%T: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate this ability only during combat.
Melissa A. Benson2/2
Kjeldoran Home Guard
Creature — Human Soldier
At end of combat, if Kjeldoran Home Guard attacked or blocked this combat, put a -0/-1 counter on Kjeldoran Home Guard and create a 0/1 white Deserter creature token.
Andi Rusu1/6
Kjeldoran Skycaptain
Creature — Human Soldier
Flying, first strike, banding
Mark Poole2/2
Lost Order of Jarkeld
Creature — Human Knight
As Lost Order of Jarkeld enters the battlefield, choose an opponent.
Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls.
Andi Rusu1+*/1+*
Order of the Sacred Torch
Creature — Human Knight
%T, Pay 1 life: Counter target black spell.
Ruth Thompson2/2
Order of the White Shield
Creature — Human Knight
Protection from black
%W: Order of the White Shield gains first strike until end of turn.
%W%W: Order of the White Shield gets +1/+0 until end of turn.
Ruth Thompson2/1
Ravages of War
Sorcery
Destroy all lands.
Fang Yue
Reinforcements
Instant
Put up to three target creature cards from your graveyard on top of your library.
Diana Vick
Reprisal
Instant
Destroy target creature with power 4 or greater. It can't be regenerated.
Randy Asplund-Faith
Righteous Fury
Sorcery
Destroy all tapped creatures. You gain 2 life for each creature destroyed this way.
Edward P. Beard, Jr.
Royal Decree
Enchantment
Cumulative upkeep %W
Whenever a Swamp, Mountain, black permanent, or red permanent becomes tapped, Royal Decree deals 1 damage to that permanent's controller.
Pete Venters
Royal Trooper
Creature — Human Soldier
Whenever Royal Trooper blocks, it gets +2/+2 until end of turn.
Scott M. Fischer2/2
Sacred Boon
Instant
Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.
Mike Raabe
Scars of the Veteran
Instant
You may exile a white card from your hand rather than pay this spell's mana cost.
Prevent the next 7 damage that would be dealt to any target this turn. If it's a creature, put a +0/+1 counter on it for each 1 damage prevented this way at the beginning of the next end step.
Dan Frazier
Shield Bearer
Creature — Human Soldier
Banding
Dan Frazier0/3
Sustaining Spirit
Creature — Angel Spirit
Cumulative upkeep %1%W
Damage that would reduce your life total to less than 1 reduces it to 1 instead.
Rebecca Guay0/3
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Kaja Foglio
Warning
Instant
Prevent all combat damage that would be dealt by target attacking creature this turn.
Pat Morrissey
Aether Storm
Enchantment
Creature spells can't be cast.
Pay 4 life: Destroy Aether Storm. It can't be regenerated. Any player may activate this ability.
Mark Tedin
Balduvian Conjurer
Creature — Human Wizard
%T: Target snow land becomes a 2/2 creature until end of turn. It's still a land.
Mark Tedin0/2
Binding Grasp
Enchantment — Aura
Enchant creature
At the beginning of your upkeep, sacrifice Binding Grasp unless you pay %1%U.
You control enchanted creature.
Enchanted creature gets +0/+1.
Ruth Thompson
Brainstorm
Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
Christopher Rush
Browse
Enchantment
%2%U%U: Look at the top five cards of your library, put one of them into your hand, and exile the rest.
Phil Foglio
Counterspell
Instant
Counter target spell.
L. A. Williams
Deep Spawn
Creature — Homarid
Trample
At the beginning of your upkeep, sacrifice Deep Spawn unless you mill two cards.
%U: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn.
Mark Tedin6/6
Dreams of the Dead
Enchantment
%1%U: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep %2." If the creature would leave the battlefield, exile it instead of putting it anywhere else.
Heather Hudson
Enervate
Instant
Tap target artifact, creature, or land.
Draw a card at the beginning of the next turn's upkeep.
L. A. Williams
Essence Flare
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+0.
At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
Richard Kane Ferguson
Iceberg
Enchantment
Iceberg enters the battlefield with X ice counters on it.
%3: Put an ice counter on Iceberg.
Remove an ice counter from Iceberg: Add %C.
Jeff A. Menges
Icy Prison
Enchantment
When Icy Prison enters the battlefield, exile target creature.
At the beginning of your upkeep, sacrifice Icy Prison unless any player pays %3.
When Icy Prison leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Anson Maddocks
Krovikan Sorcerer
Creature — Human Wizard
%T, Discard a nonblack card: Draw a card.
%T, Discard a black card: Draw two cards, then discard one of them.
Pat Morrissey1/1
Lat-Nam's Legacy
Instant
Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.
Tom Wänerstrand
Magus of the Unseen
Creature — Human Wizard
%1%U, %T: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it.
Kaja Foglio1/1
Marjhan
Creature — Serpent
Marjhan doesn't untap during your untap step.
%U%U, Sacrifice a creature: Untap Marjhan. Activate this ability only during your upkeep.
Marjhan can't attack unless defending player controls an Island.
%U%U: Marjhan gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying.
When you control no Islands, sacrifice Marjhan.
Daniel Gelon8/8
Mesmeric Trance
Enchantment
Cumulative upkeep %1
%U, Discard a card: Draw a card.
Dan Frazier
Musician
Creature — Human Wizard
Cumulative upkeep %1
%T: Put a music counter on target creature. If it doesn't have "At the beginning of your upkeep, destroy this creature unless you pay %1 for each music counter on it," it gains that ability.
Drew Tucker1/3
Narwhal
Creature — Whale
First strike, protection from red
David A. Cherry2/2
Personal Tutor
Sorcery
Search your library for a sorcery card and reveal that card. Shuffle your library, then put the card on top of it.
D. Alexander Gregory
Phantasmal Mount
Creature — Illusion Horse
Flying
%T: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice Phantasmal Mount.
Melissa A. Benson1/1
Portent
Sorcery
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle their library.
Draw a card at the beginning of the next turn's upkeep.
Liz Danforth
Ray of Command
Instant
Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.
Harold McNeill
Red Cliffs Armada
Creature — Human Soldier
Red Cliffs Armada can't attack unless defending player controls an Island.
Zhang Jiazhen5/4
Screeching Drake
Creature — Drake
Flying
When Screeching Drake enters the battlefield, draw a card, then discard a card.
Anson Maddocks2/2
Sea Drake
Creature — Drake
Flying
When Sea Drake enters the battlefield, return two target lands you control to their owner's hand.
Rebecca Guay4/3
Sea Spirit
Creature — Elemental Spirit
%U: Sea Spirit gets +1/+0 until end of turn.
Rob Alexander2/3
Shyft
Creature — Shapeshifter
At the beginning of your upkeep, you may have Shyft become the color or colors of your choice. (This effect lasts indefinitely.)
Richard Thomas4/2
Sibilant Spirit
Creature — Spirit
Flying
Whenever Sibilant Spirit attacks, defending player may draw a card.
Ron Spencer5/6
Storm Elemental
Creature — Elemental
Flying
%U, Exile the top card of your library: Tap target creature with flying.
%U, Exile the top card of your library: If the exiled card is a snow land, Storm Elemental gets +1/+1 until end of turn.
John Matson3/4
Temporal Manipulation
Sorcery
Take an extra turn after this one.
Anson Maddocks
Thought Lash
Enchantment
Cumulative upkeep — Exile the top card of your library.
When a player doesn't pay Thought Lash's cumulative upkeep, that player exiles all cards from their library.
Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn.
Mark Tedin
Thunder Wall
Creature — Wall
Defender
Flying
%U: Thunder Wall gets +1/+1 until end of turn.
Richard Thomas0/2
Viscerid Armor
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1.
%1%U: Return Viscerid Armor to its owner's hand.
Heather Hudson
Viscerid Drone
Creature — Homarid Drone
%T, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated.
%T, Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated.
Heather Hudson1/2
Wall of Kelp
Creature — Plant Wall
Defender
%U%U, %T: Create a 0/1 blue Plant Wall creature token with defender named Kelp.
Alan Rabinowitz0/3
Wind Spirit
Creature — Elemental Spirit
Flying
Menace
Kaja Foglio3/2
Zuran Spellcaster
Creature — Human Wizard
%T: Zuran Spellcaster deals 1 damage to any target.
Edward P. Beard, Jr.1/1
Armor Thrull
Creature — Thrull
%T, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.
Pete Venters1/3
Ashen Ghoul
Creature — Zombie
Haste
%B: Return Ashen Ghoul from your graveyard to the battlefield. Activate this ability only during your upkeep and only if three or more creature cards are above Ashen Ghoul.
Ron Spencer3/1
Balduvian Dead
Creature — Zombie
%2%R, Exile a creature card from your graveyard: Create a 3/1 black and red Graveborn creature token with haste. Sacrifice it at the beginning of the next end step.
Mike Kimble2/3
Brine Shaman
Creature — Human Cleric Shaman
%T, Sacrifice a creature: Target creature gets +2/+2 until end of turn.
%1%U%U, Sacrifice a creature: Counter target creature spell.
Cornelius Brudi1/1
Broken Visage
Instant
Destroy target nonartifact attacking creature. It can't be regenerated. Create a black Spirit creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. Sacrifice the token at the beginning of the next end step.
Mike Kimble
Cloak of Confusion
Enchantment — Aura
Enchant creature you control
Whenever enchanted creature attacks and isn't blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random.
Margaret Organ-Kean
Dance of the Dead
Enchantment — Aura
Enchant creature card in a graveyard
When Dance of the Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Put enchanted creature card onto the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay %1%B. If the player does, untap that creature.
Randy Gallegos
Dark Banishing
Instant
Destroy target nonblack creature. It can't be regenerated.
Drew Tucker
Demonic Consultation
Instant
Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.
Rob Alexander
Drift of the Dead
Creature — Wall
Defender
Drift of the Dead's power and toughness are each equal to the number of snow lands you control.
Brian Snoddy*/*
Dry Spell
Sorcery
Dry Spell deals 1 damage to each creature and each player.
Brian Snoddy
Dystopia
Enchantment
Cumulative upkeep — Pay 1 life.
At the beginning of each player's upkeep, that player sacrifices a green or white permanent.
Ruth Thompson
Ebon Praetor
Creature — Avatar Praetor
First strike, trample
At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor.
Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate this ability only during your upkeep and only once each turn.
Randy Asplund-Faith5/5
Foul Familiar
Creature — Spirit
Foul Familiar can't block.
%B, Pay 1 life: Return Foul Familiar to its owner's hand.
Anson Maddocks3/1
Funeral March
Enchantment — Aura
Enchant creature
When enchanted creature leaves the battlefield, its controller sacrifices a creature.
John Coulthart
Gangrenous Zombies
Creature — Zombie
%T, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead.
Brian Snoddy2/2
Grandmother Sengir
Legendary Creature — Human Wizard
%1%B, %T: Target creature gets -1/-1 until end of turn.
Pete Venters3/3
Icequake
Sorcery
Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller.
Richard Kane Ferguson
Ihsan's Shade
Legendary Creature — Shade Knight
Protection from white
Christopher Rush5/5
Imperial Seal
Sorcery
Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.
Li Tie
Infernal Darkness
Enchantment
Cumulative upkeep — Pay %B and 1 life.
If a land is tapped for mana, it produces %B instead of any other type.
Phil Foglio
Kjeldoran Dead
Creature — Skeleton
When Kjeldoran Dead enters the battlefield, sacrifice a creature.
%B: Regenerate Kjeldoran Dead.
Melissa A. Benson3/1
Knight of Stromgald
Creature — Human Knight
Protection from white
%B: Knight of Stromgald gains first strike until end of turn.
%B%B: Knight of Stromgald gets +1/+0 until end of turn.
Mark Poole2/1
Krovikan Fetish
Enchantment — Aura
Enchant creature
When Krovikan Fetish enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Enchanted creature gets +1/+1.
Heather Hudson
Krovikan Horror
Creature — Horror Spirit
At the beginning of the end step, if Krovikan Horror is in your graveyard with a creature card directly above it, you may return Krovikan Horror to your hand.
%1, Sacrifice a creature: Krovikan Horror deals 1 damage to any target.
Christopher Rush2/2
Krovikan Vampire
Creature — Vampire
At the beginning of each end step, if a creature dealt damage by Krovikan Vampire this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of Krovikan Vampire.
Quinton Hoover3/3
Lim-Dûl's High Guard
Creature — Skeleton
First strike
%1%B: Regenerate Lim-Dûl's High Guard.
Anson Maddocks2/1
Minion of Leshrac
Creature — Demon Minion
Protection from black
At the beginning of your upkeep, Minion of Leshrac deals 5 damage to you unless you sacrifice a creature other than Minion of Leshrac. If Minion of Leshrac deals damage to you this way, tap it.
%T: Destroy target creature or land.
L. A. Williams5/5
Misinformation
Instant
Put up to three target cards from an opponent's graveyard on top of their library in any order.
Richard Kane Ferguson
Necrite
Creature — Thrull
Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.
Ron Spencer2/2
Necropotence
Enchantment
Skip your draw step.
Whenever you discard a card, exile that card from your graveyard.
Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
Mark Tedin
Phantasmal Fiend
Creature — Illusion
%B: Phantasmal Fiend gets +1/-1 until end of turn.
%1%U: Switch Phantasmal Fiend's power and toughness until end of turn.
Scott Kirschner1/5
Ritual of the Machine
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Gain control of target nonartifact, nonblack creature.
Anson Maddocks
Songs of the Damned
Instant
Add %B for each creature card in your graveyard.
Pete Venters
Soul Exchange
Sorcery
As an additional cost to cast this spell, exile a creature you control.
Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.
Anthony S. Waters
Soul Kiss
Enchantment — Aura
Enchant creature
%B, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate this ability no more than three times each turn.
Nicola Leonard
Stromgald Cabal
Creature — Human Knight
%T, Pay 1 life: Counter target white spell.
Anson Maddocks2/2
Withering Wisps
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Withering Wisps.
%B: Withering Wisps deals 1 damage to each creature and each player. Activate this ability no more times each turn than the number of snow Swamps you control.
Nene Thomas
Ambush Party
Creature — Human Rogue
First strike, haste
Charles Gillespie3/1
Anarchy
Sorcery
Destroy all white permanents.
Phil Foglio
An-Zerrin Ruins
Enchantment
As An-Zerrin Ruins enters the battlefield, choose a creature type.
Creatures of the chosen type don't untap during their controllers' untap steps.
Dennis Detwiller
Balduvian Hydra
Creature — Hydra
Balduvian Hydra enters the battlefield with X +1/+0 counters on it.
Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn.
%R%R%R: Put a +1/+0 counter on Balduvian Hydra. Activate this ability only during your upkeep.
Melissa A. Benson0/1
Brassclaw Orcs
Creature — Orc
Brassclaw Orcs can't block creatures with power 2 or greater.
Rob Alexander3/2
Brimstone Dragon
Creature — Dragon
Flying, haste
David A. Cherry6/6
Burnout
Instant
Counter target instant spell if it's blue.
Draw a card at the beginning of the next turn's upkeep.
Mike Raabe
Conquer
Enchantment — Aura
Enchant land
You control enchanted land.
Randy Gallegos
Death Spark
Instant
Death Spark deals 1 damage to any target.
At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay %1. If you do, return Death Spark to your hand.
Mark Tedin
Errantry
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+0 and can only attack alone.
Scott Kirschner
Fire Dragon
Creature — Dragon
Flying
When Fire Dragon enters the battlefield, it deals damage to target creature equal to the number of Mountains you control.
William Simpson6/6
Flame Spirit
Creature — Elemental Spirit
%R: Flame Spirit gets +1/+0 until end of turn.
Justin Hampton2/3
Glacial Crevasses
Enchantment
Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn.
Mike Raabe
Goblin Ski Patrol
Creature — Goblin
%1%R: Goblin Ski Patrol gets +2/+0 and gains flying. Its controller sacrifices it at the beginning of the next end step. Activate this ability only once and only if you control a snow Mountain.
Mark Poole1/1
Gorilla Shaman
Creature — Ape Shaman
%X%X%1: Destroy target noncreature artifact with converted mana cost X.
Anthony S. Waters1/1
Imperial Recruiter
Creature — Human Advisor
When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle your library.
Mitsuaki Sagiri1/1
Incinerate
Instant
Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
Mark Poole
Ironclaw Orcs
Creature — Orc
Ironclaw Orcs can't block creatures with power 2 or greater.
Anson Maddocks2/2
Karplusan Giant
Creature — Giant
Tap an untapped snow land you control: Karplusan Giant gets +1/+1 until end of turn.
Daniel Gelon3/3
Lava Burst
Sorcery
Lava Burst deals X damage to any target. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another permanent or player.
Tom Wänerstrand
Meteor Shower
Sorcery
Meteor Shower deals X plus 1 damage divided as you choose among any number of targets.
Rick Emond
Mudslide
Enchantment
Creatures without flying don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player may choose any number of tapped creatures without flying they control and pay %2 for each creature chosen this way. If the player does, untap those creatures.
Brian Snoddy
Orc General
Creature — Orc Warrior
%T, Sacrifice another Orc or Goblin: Other Orc creatures get +1/+1 until end of turn.
Jesper Myrfors2/2
Orcish Cannoneers
Creature — Orc Warrior
%T: Orcish Cannoneers deals 2 damage to any target and 3 damage to you.
Dan Frazier1/3
Orcish Captain
Creature — Orc Warrior
%1: Flip a coin. If you win the flip, target Orc creature gets +2/+0 until end of turn. If you lose the flip, it gets -0/-2 until end of turn.
Mark Tedin1/1
Orcish Conscripts
Creature — Orc
Orcish Conscripts can't attack unless at least two other creatures attack.
Orcish Conscripts can't block unless at least two other creatures block.
Douglas Shuler2/2
Orcish Farmer
Creature — Orc
%T: Target land becomes a Swamp until its controller's next untap step.
Dan Frazier2/2
Orcish Lumberjack
Creature — Orc
%T, Sacrifice a Forest: Add three mana in any combination of %R and/or %G.
Dan Frazier1/1
Orcish Squatters
Creature — Orc
Whenever Orcish Squatters attacks and isn't blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn.
Richard Kane Ferguson2/3
Orcish Veteran
Creature — Orc
Orcish Veteran can't block white creatures with power 2 or greater.
%R: Orcish Veteran gains first strike until end of turn.
Quinton Hoover2/2
Panic
Instant
Cast this spell only during combat before blockers are declared.
Target creature can't block this turn.
Draw a card at the beginning of the next turn's upkeep.
Mike Kimble
Pillage
Sorcery
Destroy target artifact or land. It can't be regenerated.
Richard Kane Ferguson
Pyrokinesis
Instant
You may exile a red card from your hand rather than pay this spell's mana cost.
Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.
Ron Spencer
Retribution
Sorcery
Choose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other.
Mark Tedin
Rogue Skycaptain
Creature — Human Rogue Mercenary
Flying
At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay %2 for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it.
Randy Asplund-Faith3/4
Stone Spirit
Creature — Elemental Spirit
Stone Spirit can't be blocked by creatures with flying.
James Allen4/3
Stonehands
Enchantment — Aura
Enchant creature
Enchanted creature gets +0/+2.
%R: Enchanted creature gets +1/+0 until end of turn.
Dan Frazier
Varchild's Crusader
Creature — Human Knight
%0: Varchild's Crusader can't be blocked this turn except by Walls. Sacrifice Varchild's Crusader at the beginning of the next end step.
Mark Poole3/2
Aurochs
Creature — Aurochs
Trample
Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
Ken Meyer, Jr.2/3
Bounty of the Hunt
Instant
You may exile a green card from your hand rather than pay this spell's mana cost.
Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step.
Jeff A. Menges
Carapace
Enchantment — Aura
Enchant creature
Enchanted creature gets +0/+2.
Sacrifice Carapace: Regenerate enchanted creature.
Anson Maddocks
Elvish Farmer
Creature — Elf
At the beginning of your upkeep, put a spore counter on Elvish Farmer.
Remove three spore counters from Elvish Farmer: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: You gain 2 life.
Richard Kane Ferguson0/2
Elvish Hunter
Creature — Elf Archer
%1%G, %T: Target creature doesn't untap during its controller's next untap step.
Anson Maddocks1/1
Elvish Ranger
Creature — Elf
Terese Nielsen4/1
Elvish Spirit Guide
Creature — Elf Spirit
Exile Elvish Spirit Guide from your hand: Add %G.
Julie Baroh2/2
Essence Filter
Sorcery
Destroy all enchantments or all nonwhite enchantments.
Rick Emond
Feral Thallid
Creature — Fungus
At the beginning of your upkeep, put a spore counter on Feral Thallid.
Remove three spore counters from Feral Thallid: Regenerate Feral Thallid.
Rob Alexander6/3
Folk of the Pines
Creature — Dryad
%1%G: Folk of the Pines gets +1/+0 until end of turn.
Nene Thomas && Catherine Buck2/5
Forbidden Lore
Enchantment — Aura
Enchant land
Enchanted land has "%T: Target creature gets +2/+1 until end of turn."
Christopher Rush
Forgotten Lore
Sorcery
Target opponent chooses a card in your graveyard. You may pay %G. If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand.
Harold McNeill
Fungal Bloom
Enchantment
%G%G: Put a spore counter on target Fungus.
Daniel Gelon
Fyndhorn Pollen
Enchantment
Cumulative upkeep %1
All creatures get -1/-0.
%1%G: All creatures get -1/-0 until end of turn.
Phil Foglio
Giant Growth
Instant
Target creature gets +3/+3 until end of turn.
L. A. Williams
Johtull Wurm
Creature — Wurm
Whenever Johtull Wurm becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first.
Daniel Gelon6/6
Joven's Ferrets
Creature — Ferret
Whenever Joven's Ferrets attacks, it gets +0/+2 until end of turn.
At end of combat, tap all creatures that blocked Joven's Ferrets this turn. They don't untap during their controller's next untap step.
Amy Weber1/1
Kaysa
Legendary Creature — Elf Druid
Green creatures you control get +1/+1.
Rebecca Guay2/3
Leaping Lizard
Creature — Lizard
%1%G: Leaping Lizard gets -0/-1 and gains flying until end of turn.
Amy Weber2/3
Nature's Wrath
Enchantment
At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay %G.
Whenever a player puts an Island or blue permanent onto the battlefield, that player sacrifices an Island or blue permanent.
Whenever a player puts a Swamp or black permanent onto the battlefield, that player sacrifices a Swamp or black permanent.
Liz Danforth
Night Soil
Enchantment
%1, Exile two creature cards from a single graveyard: Create a 1/1 green Saproling creature token.
Heather Hudson
Ritual of Subdual
Enchantment
Cumulative upkeep %2
If a land is tapped for mana, it produces colorless mana instead of any other type.
Justin Hampton
Shrink
Instant
Target creature gets -5/-0 until end of turn.
Liz Danforth
Spore Cloud
Instant
Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.
Susan Van Camp
Spore Flower
Creature — Fungus
At the beginning of your upkeep, put a spore counter on Spore Flower.
Remove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.
Margaret Organ-Kean0/1
Stampede
Instant
Attacking creatures get +1/+0 and gain trample until end of turn.
Jeff A. Menges
Stunted Growth
Sorcery
Target player chooses three cards from their hand and puts them on top of their library in any order.
Nene Thomas
Thallid
Creature — Fungus
At the beginning of your upkeep, put a spore counter on Thallid.
Remove three spore counters from Thallid: Create a 1/1 green Saproling creature token.
Jesper Myrfors1/1
Thallid Devourer
Creature — Fungus
At the beginning of your upkeep, put a spore counter on Thallid Devourer.
Remove three spore counters from Thallid Devourer: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Thallid Devourer gets +1/+2 until end of turn.
Ron Spencer2/2
Thelonite Druid
Creature — Human Cleric Druid
%1%G, %T, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands.
Margaret Organ-Kean1/1
Thermokarst
Sorcery
Destroy target land. If that land was a snow land, you gain 1 life.
Ken Meyer, Jr.
Tinder Wall
Creature — Plant Wall
Defender
Sacrifice Tinder Wall: Add %R%R.
%R, Sacrifice Tinder Wall: It deals 2 damage to target creature it's blocking.
Rick Emond0/3
Whiteout
Instant
All creatures lose flying until end of turn.
Sacrifice a snow land: Return Whiteout from your graveyard to your hand.
Nene Thomas
Wiitigo
Creature — Yeti
Wiitigo enters the battlefield with six +1/+1 counters on it.
At the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.
Melissa A. Benson0/0
Wolf Pack
Creature — Wolf
You may have Wolf Pack assign its combat damage as though it weren't blocked.
Yang Jun Kwon7/6
Woolly Mammoths
Creature — Elephant
Woolly Mammoths has trample as long as you control a snow land.
Dan Frazier3/2
Woolly Spider
Creature — Spider
Reach
Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn.
Daniel Gelon2/3
Yavimaya Ancients
Creature — Treefolk
%G: Yavimaya Ancients gets +1/-2 until end of turn.
Quinton Hoover2/7
Diabolic Vision
Sorcery
Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.
Anthony S. Waters
Earthlink
Enchantment
At the beginning of your upkeep, sacrifice Earthlink unless you pay %2.
Whenever a creature dies, that creature's controller sacrifices a land.
Richard Kane Ferguson
Elemental Augury
Enchantment
%3: Look at the top three cards of target player's library, then put them back in any order.
Anthony S. Waters
Fumarole
Sorcery
As an additional cost to cast this spell, pay 3 life.
Destroy target creature and target land.
Drew Tucker
Giant Trap Door Spider
Creature — Spider
%1%R%G, %T: Exile Giant Trap Door Spider and target creature without flying that's attacking you.
Heather Hudson2/3
Nature's Blessing
Enchantment
%G%W, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample. (This effect lasts indefinitely.)
Sandra Everingham
Skeleton Ship
Legendary Creature — Skeleton
When you control no Islands, sacrifice Skeleton Ship.
%T: Put a -1/-1 counter on target creature.
Amy Weber && Tom Wänerstrand0/3
Storm Spirit
Creature — Elemental Spirit
Flying
%T: Storm Spirit deals 2 damage to target creature.
Pete Venters3/3
Wings of Aesthir
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+0 and has flying and first strike.
Edward P. Beard, Jr.
Winter's Night
World Enchantment
Whenever a player taps a snow land for mana, that player adds one mana of any type that land produced. That land doesn't untap during its controller's next untap step.
Rob Alexander
Adarkar Sentinel
Artifact Creature — Soldier
%1: Adarkar Sentinel gets +0/+1 until end of turn.
Melissa A. Benson3/3
Aeolipile
Artifact
%1, %T, Sacrifice Aeolipile: It deals 2 damage to any target.
Heather Hudson
Ashnod's Cylix
Artifact
%3, %T: Target player looks at the top three cards of their library, puts one of them back on top of their library, then exiles the rest.
Nicola Leonard
Barbed Sextant
Artifact
%1, %T, Sacrifice Barbed Sextant: Add one mana of any color. Draw a card at the beginning of the next turn's upkeep.
Amy Weber
Clockwork Steed
Artifact Creature — Horse
Clockwork Steed enters the battlefield with four +1/+0 counters on it.
Clockwork Steed can't be blocked by artifact creatures.
At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it.
%X, %T: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate this ability only during your upkeep.
Terese Nielsen0/3
Despotic Scepter
Artifact
%T: Destroy target permanent you own. It can't be regenerated.
Richard Thomas
Elkin Bottle
Artifact
%3, %T: Exile the top card of your library. Until the beginning of your next upkeep, you may play that card.
Quinton Hoover
Elven Lyre
Artifact
%1, %T, Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn.
Kaja Foglio
Gustha's Scepter
Artifact
%T: Exile a card from your hand face down. You may look at it for as long as it remains exiled.
%T: Return a card you own exiled with Gustha's Scepter to your hand.
When you lose control of Gustha's Scepter, put all cards exiled with Gustha's Scepter into their owner's graveyard.
Sandra Everingham
Helm of Obedience
Artifact
%X, %T: Target opponent mills a card, then repeats this process until a creature card or X cards have been put into their graveyard this way, whichever comes first. If one or more creature cards were put into that graveyard this way, sacrifice Helm of Obedience and put one of them onto the battlefield under your control. X can't be 0.
Brian Snoddy
Jester's Mask
Artifact
Jester's Mask enters the battlefield tapped.
%1, %T, Sacrifice Jester's Mask: Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. That player puts those cards into their hand, then shuffles their library.
Dan Frazier
Jeweled Amulet
Artifact
%1, %T: Put a charge counter on Jeweled Amulet. Note the type of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on Jeweled Amulet.
%T, Remove a charge counter from Jeweled Amulet: Add one mana of Jeweled Amulet's last noted type.
Dan Frazier
Lodestone Bauble
Artifact
%1, %T, Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of their library in any order. That player draws a card at the beginning of the next turn's upkeep.
Douglas Shuler
Mana Crypt
Artifact
At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you.
%T: Add %C%C.
Mark Tedin
Mishra's Groundbreaker
Artifact
%T, Sacrifice Mishra's Groundbreaker: Target land becomes a 3/3 artifact creature that's still a land. (This effect lasts indefinitely.)
Randy Gallegos
Phyrexian Devourer
Artifact Creature — Construct
When Phyrexian Devourer's power is 7 or greater, sacrifice it.
Exile the top card of your library: Put X +1/+1 counters on Phyrexian Devourer, where X is the exiled card's converted mana cost.
Mark Tedin1/1
Phyrexian Portal
Artifact
%3: If your library has ten or more cards in it, target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library.
Pete Venters
Roterothopter
Artifact Creature — Thopter
Flying
%2: Roterothopter gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
Amy Weber0/2
Skull Catapult
Artifact
%1, %T, Sacrifice a creature: Skull Catapult deals 2 damage to any target.
Bryon Wackwitz
Snow Fortress
Artifact Creature — Wall
Defender
%1: Snow Fortress gets +1/+0 until end of turn.
%1: Snow Fortress gets +0/+1 until end of turn.
%3: Snow Fortress deals 1 damage to target creature without flying that's attacking you.
Jeff A. Menges0/4
Soldevi Digger
Artifact
%2: Put the top card of your graveyard on the bottom of your library.
Amy Weber
Soldevi Simulacrum
Artifact Creature — Soldier
Cumulative upkeep %1
%1: Soldevi Simulacrum gets +1/+0 until end of turn.
Dan Frazier2/4
Time Bomb
Artifact
At the beginning of your upkeep, put a time counter on Time Bomb.
%1, %T, Sacrifice Time Bomb: Time Bomb deals damage equal to the number of time counters on it to each creature and each player.
Amy Weber
Whirling Catapult
Artifact
%2, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player.
Dan Frazier
Badlands
Land — Swamp Mountain
Rob Alexander
Balduvian Trading Post
Land
If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard.
%T: Add %C%R.
%1, %T: Balduvian Trading Post deals 1 damage to target attacking creature.
Tom Wänerstrand
Dwarven Ruins
Land
Dwarven Ruins enters the battlefield tapped.
%T: Add %R.
%T, Sacrifice Dwarven Ruins: Add %R%R.
Mark Poole
Ebon Stronghold
Land
Ebon Stronghold enters the battlefield tapped.
%T: Add %B.
%T, Sacrifice Ebon Stronghold: Add %B%B.
Mark Poole
Glacial Chasm
Land
Cumulative upkeep — Pay 2 life.
When Glacial Chasm enters the battlefield, sacrifice a land.
Creatures you control can't attack.
Prevent all damage that would be dealt to you.
Liz Danforth
Havenwood Battleground
Land
Havenwood Battleground enters the battlefield tapped.
%T: Add %G.
%T, Sacrifice Havenwood Battleground: Add %G%G.
Mark Poole
Heart of Yavimaya
Land
If Heart of Yavimaya would enter the battlefield, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard.
%T: Add %G.
%T: Target creature gets +1/+1 until end of turn.
Pete Venters
Ice Floe
Land
You may choose not to untap Ice Floe during your untap step.
%T: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as Ice Floe remains tapped.
Jeff A. Menges
Kjeldoran Outpost
Land
If Kjeldoran Outpost would enter the battlefield, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard.
%T: Add %W.
%1%W, %T: Create a 1/1 white Soldier creature token.
Jeff A. Menges
Ruins of Trokair
Land
Ruins of Trokair enters the battlefield tapped.
%T: Add %W.
%T, Sacrifice Ruins of Trokair: Add %W%W.
Mark Poole
Savannah
Land — Forest Plains
Rob Alexander
Soldevi Excavations
Land
If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard.
%T: Add %C%U.
%1, %T: Scry 1.
Liz Danforth
Svyelunite Temple
Land
Svyelunite Temple enters the battlefield tapped.
%T: Add %U.
%T, Sacrifice Svyelunite Temple: Add %U%U.
Mark Poole
Taiga
Land — Mountain Forest
Rob Alexander
Tundra
Land — Plains Island
Jesper Myrfors
Underground Sea
Land — Island Swamp
Rob Alexander
Snow-Covered Plains
Basic Snow Land — Plains
Christopher Rush
Snow-Covered Island
Basic Snow Land — Island
Anson Maddocks
Snow-Covered Swamp
Basic Snow Land — Swamp
Douglas Shuler
Snow-Covered Mountain
Basic Snow Land — Mountain
Tom Wänerstrand
Snow-Covered Forest
Basic Snow Land — Forest
Pat Morrissey